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TextPaint to use TextStyle instead of TextPaintConfig (#1086)
* `TextPaint` to use `TextStyle` instead of `TextPaintConfig` * Update packages/flame/lib/src/text.dart Co-authored-by: Pasha Stetsenko <stpasha@google.com> * Removed BaseTextConfig and TextPaintConfig * Update text docs * Apply suggestions from code review Co-authored-by: Erick <erickzanardoo@gmail.com> * Remove generics * Update TextBoxExample * Update text examples variable names * Fix TextPaint in collision_detection example Co-authored-by: Pasha Stetsenko <stpasha@google.com> Co-authored-by: Erick <erickzanardoo@gmail.com>
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@ -46,7 +46,7 @@ class MoveSystem extends System with UpdateSystem, GameRef<ExampleGame> {
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..add<TextComponent, TextInit>(
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TextInit(
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'Kawabunga',
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config: const TextPaintConfig(color: Colors.blue, fontSize: 12),
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style: const TextStyle(color: Colors.blue, fontSize: 12),
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),
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)
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..add<TimerComponent, double>(3);
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