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chore: Remove 1.8.0 deprecations (#2538)
Removes all the deprecated methods before 1.8.0 release.
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@ -16,11 +16,20 @@ class RotateEffectExample extends FlameGame {
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add small amounts of wobble, creating quasi-chaotic movement.
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''';
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final world = World();
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late final CameraComponent cameraComponent;
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@override
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void onMount() {
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camera.viewport = FixedResolutionViewport(Vector2(400, 600));
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final compass = Compass(200)..position = Vector2(200, 300);
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add(compass);
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void onLoad() {
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cameraComponent = CameraComponent.withFixedResolution(
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world: world,
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width: 400,
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height: 600,
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);
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addAll([cameraComponent, world]);
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final compass = Compass(size: 200);
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world.add(compass);
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compass.rim.add(
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RotateEffect.by(
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@ -67,7 +76,7 @@ class RotateEffectExample extends FlameGame {
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}
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class Compass extends PositionComponent {
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Compass(double size)
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Compass({required double size})
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: _radius = size / 2,
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super(
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size: Vector2.all(size),
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