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feat(collision detection)!: Use a broadphase to make collision detection more efficient (#1252)
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@ -1,8 +1,8 @@
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import 'dart:ui';
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import 'package:flame/components.dart';
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import 'package:flame/game.dart';
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import 'package:flame/palette.dart';
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import 'package:flutter/cupertino.dart';
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import 'package:flutter/material.dart';
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// This class only has `HasDraggables` since the game-in-game example moves a
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// draggable component to this game.
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