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Rename points -> intersectionPoints (#696)
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@@ -58,7 +58,7 @@ class MyCollidable extends PositionComponent
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}
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@override
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void onCollision(Set<Vector2> points, Collidable other) {
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void onCollision(Set<Vector2> intersectionPoints, Collidable other) {
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if (other is ScreenCollidable) {
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_isWallHit = true;
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return;
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