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https://github.com/flame-engine/flame.git
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box fit for sprite components
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@ -1,20 +1,25 @@
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import 'dart:ui';
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import 'dart:math';
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import 'dart:ui';
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import 'package:flutter/painting.dart';
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import 'flame.dart';
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abstract class Component {
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void update(double t);
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void render(Canvas c);
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}
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abstract class PositionComponent extends Component {
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double x, y, angle;
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double x = 0.0,
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y = 0.0,
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angle = 0.0;
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double angleBetween(PositionComponent c) {
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return (atan2(c.x - this.x, this.y - c.y) - PI/2) % (2*PI);
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return (atan2(c.x - this.x, this.y - c.y) - PI / 2) % (2 * PI);
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}
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double distance(PositionComponent c) {
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@ -28,22 +33,33 @@ abstract class SpriteComponent extends PositionComponent {
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double width, height;
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Image image;
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final Paint paint = new Paint()..color = new Color(0xffffffff);
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final Paint paint = new Paint()
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..color = new Color(0xffffffff);
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SpriteComponent.square(double size, String imagePath) : this.rectangle(size, size, imagePath);
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SpriteComponent.square(double size, String imagePath)
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: this.rectangle(size, size, imagePath);
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SpriteComponent.rectangle(this.width, this.height, String imagePath) {
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Flame.images.load(imagePath).then((image) { this.image = image; });
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Flame.images.load(imagePath).then((image) {
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this.image = image;
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});
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}
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render(Canvas canvas) {
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canvas.translate(x, y);
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canvas.rotate(PI/2 + angle);
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canvas.translate(-width/2, -height/2);
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canvas.rotate(angle); // TODO: rotate around center
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if (image != null) {
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Rect src = new Rect.fromLTWH(0.0, 0.0, image.width.toDouble(), image.height.toDouble());
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Rect dst = new Rect.fromLTWH(0.0, 0.0, width, height);
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canvas.drawImageRect(image, src, dst, paint);
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final Rect outputRect = new Rect.fromLTWH(0.0, 0.0, width, height);
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final Size imageSize = new Size(
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image.width.toDouble(), image.height.toDouble());
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final FittedSizes sizes = applyBoxFit(
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BoxFit.fill, imageSize, outputRect.size);
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final Rect inputSubrect = Alignment.center.inscribe(
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sizes.source, Offset.zero & imageSize);
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final Rect outputSubrect = Alignment.center.inscribe(
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sizes.destination, outputRect);
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canvas.drawImageRect(image, inputSubrect, outputSubrect, paint);
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}
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}
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