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	* rename animation stuff * rename sprite animation component * pr stuff
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		| @ -129,7 +129,7 @@ void main() async { | ||||
|         (ctx) => Container( | ||||
|           width: ctx.numberProperty('container width', 400), | ||||
|           height: ctx.numberProperty('container height', 200), | ||||
|           child: AnimationWidget( | ||||
|           child: SpriteAnimationWidget( | ||||
|             animation: _animation, | ||||
|             playing: ctx.boolProperty('playing', true), | ||||
|             anchor: parseAnchor( | ||||
|  | ||||
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