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* rename animation stuff * rename sprite animation component * pr stuff
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@ -129,7 +129,7 @@ void main() async {
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(ctx) => Container(
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width: ctx.numberProperty('container width', 400),
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height: ctx.numberProperty('container height', 200),
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child: AnimationWidget(
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child: SpriteAnimationWidget(
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animation: _animation,
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playing: ctx.boolProperty('playing', true),
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anchor: parseAnchor(
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