Improvement(#419): Rename animation to sprite animation (#429)

* rename animation stuff

* rename sprite animation component

* pr stuff
This commit is contained in:
Renan
2020-08-06 01:21:20 +01:00
committed by GitHub
parent 09fe68780a
commit 23f13c395a
21 changed files with 115 additions and 143 deletions

View File

@ -1,5 +1,5 @@
import 'package:flutter/material.dart';
import 'package:flame/components/animation_component.dart';
import 'package:flame/components/sprite_animation_component.dart';
import 'package:flame/components/sprite_component.dart';
import 'package:flame/flame.dart';
import 'package:flame/game.dart';
@ -56,11 +56,11 @@ class MyGame extends BaseGame {
spriteSheet.createAnimation(0, stepTime: 0.1, to: 7);
final ghostAnimation = spriteSheet.createAnimation(1, stepTime: 0.1, to: 7);
final vampireComponent = AnimationComponent(80, 90, vampireAnimation)
final vampireComponent = SpriteAnimationComponent(80, 90, vampireAnimation)
..x = 150
..y = 100;
final ghostComponent = AnimationComponent(80, 90, ghostAnimation)
final ghostComponent = SpriteAnimationComponent(80, 90, ghostAnimation)
..x = 150
..y = 220;