diff --git a/CHANGELOG.md b/CHANGELOG.md index 6e8cb50d8..7a6b2efce 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,8 @@ ## [next] + +## 0.16.1 - Added `Bgm` class for easy looping background music management. +- Added options for flip rendering of PositionComponents easily (horizontal and vertical). ## 0.16.0 - Improve our mixin structure (breaking change) diff --git a/README.md b/README.md index b2989aafb..e345a3f41 100644 --- a/README.md +++ b/README.md @@ -62,7 +62,7 @@ Just drop it in your `pubspec.yaml`: ```yaml dependencies: - flame: ^0.16.0 + flame: ^0.16.1 ``` And start using it! diff --git a/doc/README.md b/doc/README.md index d6f34793b..766a4f669 100644 --- a/doc/README.md +++ b/doc/README.md @@ -31,7 +31,7 @@ Put the pub package as your dependency by dropping the following in your `pubspe ```yaml dependencies: - flame: ^0.16.0 + flame: ^0.16.1 ``` And start using it! diff --git a/pubspec.yaml b/pubspec.yaml index 1d0fc9faa..797d2bed9 100644 --- a/pubspec.yaml +++ b/pubspec.yaml @@ -1,6 +1,6 @@ name: flame description: A minimalist Flutter game engine, provides a nice set of somewhat independent modules you can choose from. -version: 0.16.0 +version: 0.16.1 author: Luan Nico homepage: https://github.com/flame-engine/flame