mirror of
https://github.com/flame-engine/flame.git
synced 2025-11-03 04:18:25 +08:00
adding isHud to disable camera
This commit is contained in:
@ -19,6 +19,10 @@ abstract class Component {
|
||||
bool destroy() {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool isHud() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
abstract class PositionComponent extends Component {
|
||||
|
||||
@ -114,7 +114,9 @@ abstract class BaseGame extends Game {
|
||||
void render(Canvas canvas) {
|
||||
canvas.save();
|
||||
components.forEach((comp) {
|
||||
canvas.translate(-camera.x, -camera.y);
|
||||
if (!comp.isHud()) {
|
||||
canvas.translate(-camera.x, -camera.y);
|
||||
}
|
||||
comp.render(canvas);
|
||||
canvas.restore();
|
||||
canvas.save();
|
||||
|
||||
Reference in New Issue
Block a user