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Fix alternation bug of combined effect
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@ -75,12 +75,14 @@ class MyGame extends BaseGame with TapDetector {
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isAlternating: false,
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isInfinite: false,
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);
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combination.onComplete = () => print("combination complete");
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final sequence = SequenceEffect(
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effects: [move1, scale, combination],
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isInfinite: false,
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isAlternating: true,
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);
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sequence.onComplete = () => print("sequence complete");
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greenSquare.addEffect(sequence);
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}
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}
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