Fix alternation bug of combined effect

This commit is contained in:
Lukas Klingsbo
2020-10-12 17:57:30 +02:00
parent cacab48108
commit 0135085184
2 changed files with 2 additions and 9 deletions

View File

@ -75,12 +75,14 @@ class MyGame extends BaseGame with TapDetector {
isAlternating: false,
isInfinite: false,
);
combination.onComplete = () => print("combination complete");
final sequence = SequenceEffect(
effects: [move1, scale, combination],
isInfinite: false,
isAlternating: true,
);
sequence.onComplete = () => print("sequence complete");
greenSquare.addEffect(sequence);
}
}