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bump version + formatting
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@ -39,7 +39,8 @@ class MyGame extends Game {
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@override
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void render(Canvas canvas) {
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textConfig.render(canvas, "Countdown: ${countdown.current.toString()}", Position(10, 100));
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textConfig.render(canvas, "Countdown: ${countdown.current.toString()}",
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Position(10, 100));
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textConfig.render(canvas, "Elapsed time: $elapsedSecs", Position(10, 150));
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}
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}
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