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If that title already exists add an _Num at the end. This won't change the default for existing users, as our settings system saves the default value and will just load it the next time. This really needs to be improved.
189 lines
3.7 KiB
Dart
189 lines
3.7 KiB
Dart
import 'dart:io';
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import 'package:flutter/material.dart';
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import 'package:path/path.dart' as p;
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import 'note_data.dart';
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import 'note_data_serializers.dart';
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import 'note_fileName.dart';
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import 'note_serializer.dart';
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import 'notes_folder.dart';
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enum NoteLoadState {
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None,
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Loading,
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Loaded,
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NotExists,
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}
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class Note with ChangeNotifier implements Comparable<Note> {
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NotesFolder parent;
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String _filePath;
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String _title = "";
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DateTime _created;
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DateTime _modified;
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NoteData _data = NoteData();
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NoteSerializer _noteSerializer = NoteSerializer();
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DateTime _fileLastModified;
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var _loadState = NoteLoadState.None;
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var _serializer = MarkdownYAMLSerializer();
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Note(this.parent, this._filePath);
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Note.newNote(this.parent) {
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_created = DateTime.now();
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}
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String get filePath {
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_filePath ??= p.join(parent.folderPath, getFileName(this));
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return _filePath;
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}
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String get fileName {
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return p.basename(filePath);
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}
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DateTime get created {
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return _created;
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}
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set created(DateTime dt) {
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_created = dt;
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notifyListeners();
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}
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DateTime get modified {
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return _modified;
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}
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set modified(DateTime dt) {
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_modified = dt;
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notifyListeners();
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}
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void updateModified() {
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modified = DateTime.now();
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notifyListeners();
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}
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String get body {
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return _data.body;
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}
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set body(String newBody) {
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_data.body = newBody;
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notifyListeners();
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}
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String get title {
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return _title;
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}
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set title(String title) {
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_title = title;
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notifyListeners();
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}
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NoteData get data {
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_noteSerializer.encode(this, _data);
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return _data;
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}
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set data(NoteData data) {
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_data = data;
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_noteSerializer.decode(_data, this);
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notifyListeners();
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}
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bool isEmpty() {
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return body.isEmpty;
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}
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Future<NoteLoadState> load() async {
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assert(_filePath != null);
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assert(_filePath.isNotEmpty);
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if (_loadState == NoteLoadState.Loading) {
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return _loadState;
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}
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final file = File(_filePath);
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if (_loadState == NoteLoadState.Loaded) {
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var fileLastModified = file.lastModifiedSync();
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if (fileLastModified == _fileLastModified) {
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return _loadState;
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}
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}
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if (!file.existsSync()) {
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_loadState = NoteLoadState.NotExists;
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notifyListeners();
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return _loadState;
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}
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final string = await file.readAsString();
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data = _serializer.decode(string);
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_fileLastModified = file.lastModifiedSync();
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_loadState = NoteLoadState.Loaded;
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notifyListeners();
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return _loadState;
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}
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// FIXME: What about error handling?
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Future<void> save() async {
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assert(_filePath != null);
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assert(data != null);
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assert(data.body != null);
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assert(data.props != null);
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var file = File(filePath);
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var contents = _serializer.encode(data);
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await file.writeAsString(contents);
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}
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// FIXME: What about error handling?
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Future<void> remove() async {
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assert(_filePath != null);
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var file = File(_filePath);
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await file.delete();
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}
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@override
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int get hashCode => _filePath.hashCode;
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@override
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bool operator ==(Object other) =>
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identical(this, other) ||
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other is Note &&
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runtimeType == other.runtimeType &&
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_filePath == other._filePath &&
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_data == other._data;
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@override
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String toString() {
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return 'Note{filePath: $_filePath, created: $created, modified: $modified, data: $_data}';
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}
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@override
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int compareTo(Note other) {
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if (other == null) {
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return -1;
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}
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var dt = modified ?? created ?? _fileLastModified;
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var otherDt = other.modified ?? other.created ?? other._fileLastModified;
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if (dt == null || otherDt == null) {
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return _filePath.compareTo(other._filePath);
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}
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return dt.compareTo(otherDt);
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}
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}
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