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I'm dropping 32bit support for ios. It's just too much effort to maintain all the native libraries for it.
74 lines
2.6 KiB
Ruby
74 lines
2.6 KiB
Ruby
# SPDX-FileCopyrightText: 2019-2021 Vishesh Handa <me@vhanda.in>
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#
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# SPDX-License-Identifier: AGPL-3.0-or-later
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# Uncomment this line to define a global platform for your project
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platform :ios, '11.0'
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# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
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ENV['COCOAPODS_DISABLE_STATS'] = 'true'
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project 'Runner', {
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'Debug' => :debug,
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'Profile' => :release,
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'Release' => :release,
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}
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def flutter_root
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generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
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unless File.exist?(generated_xcode_build_settings_path)
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raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
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end
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File.foreach(generated_xcode_build_settings_path) do |line|
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matches = line.match(/FLUTTER_ROOT\=(.*)/)
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return matches[1].strip if matches
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end
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raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
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end
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require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
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flutter_ios_podfile_setup
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target 'Runner' do
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use_frameworks!
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use_modular_headers!
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flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
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end
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post_install do |installer|
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installer.pods_project.targets.each do |target|
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flutter_additional_ios_build_settings(target)
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# Extra stuff to fix the build
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# https://stackoverflow.com/questions/69306519/flutter-error-xcodebuild-warning-using-the-first-of-multiple-matching-destina
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# Why is ios development so mysterious?
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target.build_configurations.each do |build_configuration|
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build_configuration.build_settings['EXCLUDED_ARCHS[sdk=iphonesimulator*]'] = 'arm64 i386'
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end
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target.build_configurations.each do |config|
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# Here are some configurations automatically generated by flutter
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# You can remove unused permissions here
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# for more infomation: https://github.com/BaseflowIT/flutter-permission-handler/blob/develop/permission_handler/ios/Classes/PermissionHandlerEnums.h
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# e.g. when you don't need camera permission, just add 'PERMISSION_CAMERA=0'
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config.build_settings['GCC_PREPROCESSOR_DEFINITIONS'] ||= [
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'$(inherited)',
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## dart: PermissionGroup.camera
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'PERMISSION_CAMERA=1',
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## dart: PermissionGroup.photos
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'PERMISSION_PHOTOS=1'
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]
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end
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target.build_configurations.each do |config|
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config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '9.0'
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end
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end
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end
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