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This converts compile-c-symbols.c to use the new hash table. I made it use a set of string_view instead of a set of `symbol *`, to avoid calling `symbol::natural_name` over and over. This appears safe to do, since I don't expect the storage behing the natural names to change during the lifetime of the map. Change-Id: Ie9f9334d4f03b9a8ae6886287f82cd435eee217c Co-Authored-By: Tom Tromey <tom@tromey.com> Approved-By: Tom Tromey <tom@tromey.com>