120 Commits

Author SHA1 Message Date
109a0a7e90 sim: modules.c: fix generation after recent refactors
Add explicit arch-specific modules.c rules to keep the build from
generating an incorrect common/modules.c.  Otherwise the pattern
rules would cascade such that it'd look for $arch/modules.o which
turned into common/modules.c which triggered the gen rule.

My local testing of this code didn't catch this bug because of how
Automake manages .Po (dependency files) in incremental builds -- it
was adding extra rules that override the pattern rules which caused
the build to generate correct modules.c files.  But when building
from a cold cache, the pattern rules would force common/modules.c to
be used leading to crashes at runtime.
2023-01-15 20:55:48 -05:00
72be276fff sim: common: move modules.c to source tracking
This makes sure the arch-specific modules.c wildcard is matched and
not the common/%.c so that we compile it correctly.  It also makes
sure each subdir has depdir logic enabled.
2023-01-14 20:53:13 -05:00
ee3134d028 sim: build: drop most recursive build deps
Now that we build these objects in the top dir & generate modules.c
there, we don't need to generate them all first -- we can let the
normal dependency graph take care of building things in parallel.
2023-01-14 20:50:36 -05:00
eac2fbdc4b sim: common: move libcommon.a objects to sources
This simplifies the build logic and avoids an Automake bug where the
common_libcommon_a_OBJECTS variable isn't set in the arch libsim.a
DEPENDENCIES for targets that, alphabetically, come before "common".
We aren't affected by that bug with the current code, but as we move
things out of SIM_ALL_RECURSIVE_DEPS and rely on finer dependencies,
we will trip over it.
2023-01-14 20:48:49 -05:00
6baf06097b sim: build: drop subdir Makefile.in files
These aren't used anymore, so punt them all.
2023-01-11 22:49:28 -05:00
b36a89d135 sim: move arch-specific file compilation of common/ files to top-level 2023-01-10 01:15:29 -05:00
b7bd5fe99b sim: or1k: move arch-specific file compilation to top-level
The arch-specific compiler flags are duplicated, but they'll be cleaned
up once we move all subdir compiles to the top-level.
2023-01-10 01:15:28 -05:00
e732fe9b4f sim: build: drop support for creating libsim.a in subdirs
Now that all ports have moved to creating libsim.a in the top-level,
drop all the support code to create it in a subdir.
2023-01-10 01:15:26 -05:00
4d998e1559 sim: or1k: move libsim.a creation to top-level
The objects are still compiled in the subdir, but the creation of the
archive itself is in the top-level.  This is a required step before we
can move compilation itself up, and makes it easier to review.

The downside is that each object compile is a recursive make instead of
a single one.  On my 4 core system, it adds ~100msec to the build per
port, so it's not great, but it shouldn't be a big deal.  This will go
away of course once the top-level compiles objects.
2023-01-10 01:15:25 -05:00
437eeee95c sim: modules: trigger generation from top-level
Add rules for tracking generated subdir modules.c files.  This doesn't
actually generate the file from the top-level, but allows us to add
rules that need to be ordered wrt it.  Once those changes land, we can
rework this to actually generate from the top-level.

This currently builds off of the objects that go into the libsim.a as
we don't build those from the top-level either.  Once we migrate that
up, we can switch this to the source files directly.  It's a bit hacky
overall, but makes it easier to migrate things in smaller chunks, and
we aren't going to keep this logic long term.
2023-01-10 01:15:23 -05:00
80636a54bc sim: build: move generated headers to built sources
Automake's automatic header deptracking has a bootstrap problem where
it can't detect generated headers when compiling.  We've been handling
that by adding a custom SIM_ALL_RECURSIVE_DEPS variable, but that only
works when building objects recursively in subdirs.  As we move those
out to the top-level, we don't have any recursive steps anymore.  The
Automake approach is to declare those headers in BUILT_SOURCES.

This isn't completely foolproof as the Automake manual documents: it
only activates for `make all`, not `make foo.o`, but that shouldn't be
a huge limitation as it only affects the initial compile.  After that,
rebuilds should work fine.
2023-01-02 21:16:19 -05:00
f1a0a99c04 sim: or1k: hoist cgen rules to top-level 2023-01-02 20:31:54 -05:00
60a1031181 sim: replace -I$srcroot/opcodes include with -I$srcroot
Clean up includes a bit by making ports include opcodes/ headers
explicitly.  This matches other projects, and makes it more clear
where these headers are coming from.
2023-01-01 23:14:19 -05:00
c536b4f527 sim: or1k: drop unused rules
These rules are the same as the common ones, so drop them to simplify.
2023-01-01 14:40:03 -05:00
213516ef31 Update copyright year range in header of all files managed by GDB
This commit is the result of running the gdb/copyright.py script,
which automated the update of the copyright year range for all
source files managed by the GDB project to be updated to include
year 2023.
2023-01-01 17:01:16 +04:00
883be19774 sim: cpu: change default init to handle all cpus
All the runtimes were only initializing a single CPU.  When SMP is
enabled, things quickly crash as none of the other CPU structs are
setup.  Change the default from 0 to the compile time value.
2022-12-25 02:10:46 -05:00
46ebce9b9c sim: or1k: fix iterator typo when setting up cpus
This code loops over available cpus with "c", but then looks up the
cpu with "i".  Fix the typo so the code works correctly with smp.
2022-12-25 02:09:18 -05:00
f5e82fac07 sim: or1k: move arch-specific settings to internal header
There's no need for these settings to be in sim-main.h which is shared
with common/ sim code, so move it all out to the existing or1k-sim.h.
Unfortunately, we can't yet drop the or1k-sim.h include from sim-main.h
as many of the generated CGEN files refer only to sim-main.h.  We'll
have to improve the CGEN interface before we can make more progress,
but this is at least a minor improvement.
2022-12-23 20:55:55 -05:00
d9e217e950 sim: cgen: move cgen-types.h include to cgen-defs.h
The cgen-types.h header sets up types that are needed by cgen-defs.h,
so move the include out of sim-main.h and to that header.  It might
be needed in other specific modules, but for now let's kick it out of
sim-main.h to make some progress.  Things still build with just this.
2022-12-23 00:51:14 -05:00
20fea6638f sim: use bfd_vma when reading start addr from bfd info
Since SIM_ADDR is always 32-bit, it might truncate the address with
64-bit ELFs.  Since we load that addr from the bfd, use the bfd_vma
type which matches the bfd_get_start_address API.
2022-12-22 19:29:10 -05:00
4a21ad1e76 sim: enable common sim_cpu usage everywhere
All ports should be migrated now.  Drop the SIM_HAVE_COMMON_SIM_CPU
knob and require it be used everywhere now.
2022-12-21 00:00:18 -05:00
4c3c31719b sim: or1k: invert sim_cpu storage
The cpu.h change is in generated cgen code, but that has been sent
upstream too, so the next regen should include it automatically.
2022-12-21 00:00:01 -05:00
763b20abcb sim: or1k: drop subdir configure logic
We've been using this only to set the default word size to 32.  We
can easily move this into the makefile via a -D compiler flag and
clean up the build logic quite a bit.
2022-11-07 23:25:27 +07:00
c0c25232da sim: run: move linking into top-level
Automake will run each subdir individually before moving on to the next
one.  This means that the linking phase, a single threaded process, will
not run in parallel with anything else.  When we have to link ~32 ports,
that's 32 link steps that don't take advantage of parallel systems.  On
my really old 4-core system, this cuts a multi-target build from ~60 sec
to ~30 sec.  We eventually want to move all compile+link steps to this
common dir anyways, so might as well move linking now for a nice speedup.

We use noinst_PROGRAMS instead of bin_PROGRAMS because we're taking care
of the install ourselves rather than letting automake process it.
2022-11-05 20:00:56 +07:00
9146585a05 sim: build: remove various obsolete generation dep variables
These manual settings were necessary when we weren't doing automatic
header dependency tracking.  That was changed a while ago, and we use
automake now to do it all for us.  As a result, many of these vars
aren't even referenced anymore.

Further, some of the source file generation (e.g. .c files, or igen,
or cgen outputs) were moved to the common automake build, and it takes
care of dependency tracking for us with the object files.
2022-11-04 13:58:42 +07:00
0dea8b8d9f sim: drop -lm from SIM_EXTRA_LIBS
We have configure tests for this in the top-level configure script
to link this when necessary, so we don't need to explicitly list it
for specific ports.
2022-11-04 07:42:31 +07:00
2734f0a275 sim: cleanup unused SIM_EXTRA_CFLAGS
We want to eventually delete this, so at least drop the empty ones.
2022-11-04 01:40:38 +07:00
ee1cffd388 sim: common: change sim_{fetch,store}_register helpers to use void* buffers
When reading/writing arbitrary data to the system's memory, the unsigned
char pointer type doesn't make that much sense.  Switch it to void so we
align a bit with standard C library read/write functions, and to avoid
having to sprinkle casts everywhere.
2022-11-02 20:31:10 +05:45
5bab16fdf1 sim: reg: constify store helper
These functions only read from memory, so mark the pointer as const.
2022-10-31 21:24:39 +05:45
216722984f sim: gdbinit: hoist setup to common code
This was left in subdirs because of the dynamic cgen usage.  However,
we can move this breakpoint call to runtime and let gdb detect whether
the symbol exists.
2022-02-21 13:57:33 -05:00
4a94e36819 Automatic Copyright Year update after running gdb/copyright.py
This commit brings all the changes made by running gdb/copyright.py
as per GDB's Start of New Year Procedure.

For the avoidance of doubt, all changes in this commits were
performed by the script.
2022-01-01 19:13:23 +04:00
7d554943ba sim: mips/or1k: drop redundant arg to bitsize macro
These are just using the default behavior for the 3rd arg, so drop
it to make it more clear.  This also makes them match all other
ports that only use the first 2 arguments.
2021-12-16 02:36:10 -05:00
de8a2781a5 sim: use ## for automake comments
The ## marker tells automake to not include the comment in its
generated output, so use that in most places where the comment
only makes sense in the inputs.
2021-12-09 01:40:28 -05:00
ed939535e2 sim: install various doc files 2021-11-19 03:36:45 -05:00
e8f20a28b1 sim: split program path out of argv vector
We use the program argv to both find the program to run (argv[0]) and
to hold the arguments to the program.  Most of the time this is fine,
but if we want to let programs specify argv[0] independently (which is
possible in standard *NIX programs), this double duty doesn't work.

So let's split the path to the program to run out into a separate
field by itself.  This simplifies the various sim_open funcs too.

By itself, this code is more of a logical cleanup than something that
is super useful.  But it will open up customization of argv[0] in a
follow up commit.  Split the changes to make it easier to review.
2021-11-15 02:53:29 -05:00
0a129eb19a sim: hoist cgen mloop rules up to common builds
These rules don't depend on the target compiler settings, so hoist
the build logic up to the common builds for better parallelization.

We have to extend the genmloop.sh logic a bit to allow outputting
to a subdir since it always assumed cwd was the right place.

We leave the cgen maintainer rules in the subdirs for now as they
aren't normally run, and they rely on cgen logic that has not yet
been generalized.
2021-11-02 22:59:07 -04:00
5c15e06faf sim: or1k: build with -Werror
The only warnings left in this port are a few maybe-uninitialized,
but we don't abort the build for them, so turn on -Werror everywhere.
2021-11-01 00:52:52 -04:00
65f42b88ff sim: tighten up stamp rules
Add a new ECHO_STAMP helper and convert existing stamp code over
to it.  This is mostly common rules and cgen mloop rules.
2021-10-31 00:49:39 -04:00
b6143d3162 sim: silence stamp touch rules
We pretty much never care about these stamp touches, so silence them.
Also switch to using $@ when it makes sense.
2021-10-31 00:46:28 -04:00
4f2b181ecb sim: standardize move-if-change rules
Use the srcroot path and make them all silent.
2021-10-31 00:39:40 -04:00
9335d9f823 sim: rename ChangeLog files to ChangeLog-2021
Now that ChangeLog entries are no longer used for sim patches,
this commit renames all relevant sim ChangeLog to ChangeLog-2021,
similar to what we would do in the context of the "Start of New
Year" procedure.

The purpose of this change is to avoid people merging ChangeLog
entries by mistake when applying existing commits that they are
currently working on.

Also throw in a .gitignore entry to keep people from adding new
ChangeLog files anywhere in the sim tree.
2021-08-17 20:27:36 -04:00
7eb1f99ada sim: unify reserved instruction bits settings
Move these options up to the common dir so we only test & export
them once across all ports.

The setting only affects igen based ports, and they were turning
this on by default, so keep the default in place.
2021-07-01 20:53:00 -04:00
b79efe264f sim: unify scache settings
The cgen scache module is enabled by every cgen port, and with the
same default value of 16k (which matches the common default value).
Let's pull this option out of the individual ports (via CPPFLAGS)
and into the common code (via config.h).

The object itself is compiled only for cgen ports atm, so that part
doesn't change.  The scache code is initialized dynamically via the
modules.c logic.  That's why the profile code needs an additional
CGEN_ARCH check.

This will allow us to collapse arch configure files more.  Merging
the source files will require more future work, but integrating the
cgen & non-cgen worlds itself will take a lot.
2021-06-30 13:33:18 -04:00
d414eb3e7f sim: move default model to the runtime sim state
This kills off another compile-time option by moving the setting to
the individual arch runtimes.  This will allow dynamic selection by
the arch when doing a single build with multiple arches.

The sim_model_init rework is a little funky.  In the past it was
disabled entirely if no default model was set.  We maintain the
spirit of the logic by gating the fallback logic on whether the
port has defined any models.
2021-06-30 02:57:45 -04:00
1c636da093 sim: namespace sim_machs
We want to do a single build with all arches in one binary which means
we need to namespace sim_machs on a per-arch basis.  Move it from a
global variable to the sim description structure so it can be setup at
runtime.

Changing the SIM_MODEL->num from an enum to an int is unfortunate, but
we specifically don't want to maintain a centralized list anymore, and
this was never used directly in common code, just passed to per-arch
callbacks.
2021-06-30 01:52:51 -04:00
ba9666525f sim: model: constify sim_machs storage
The array of pointers is never modified, so mark it const so it ends
up in the read-only data section.
2021-06-29 20:08:10 -04:00
ba4990f13f sim: cgen: delete unused record_trace_results functions
Since there are no callers of this anywhere, nor is the function
implemented by anyone, drop it across the board to cleanup warnings.
2021-06-28 11:25:21 -04:00
36bb57e40c sim: drop configure scripts for simple ports
These ports only use the pieces that have been unified, so we can
merge them into the common configure script and get rid of their
unique one entirely.

We still compile & link separate run programs, and have dedicated
subdir Makefiles, but the configure script portion is merged.
2021-06-22 19:26:13 -04:00
456ef1c1d4 sim: unify hardware settings
Move these options up to the common dir so we only test & export
them once across all ports.
2021-06-21 22:20:18 -04:00
be0387eed0 sim: hw: rework configure option & device selection
The sim-hardware configure option allows builders to select a set of
device models to enable.  But this seems like unnecessary overkill:
the existence of individual device models doesn't affect performance
at all as they are only enabled at runtime if the config uses them,
and individually these are all <5KB a piece.  Stripping off a total
of ~50KB from a ~1MB binary doesn't seem useful, and it's extremely
unlikely anyone will ever bother.

So let's simplify the configure/make logic by turning sim-hardware
into a boolean option like many of the other sim options.  Any ports
that have unique device models will declare them in their Makefile
instead of at configure time.  This will allow us to (eventually)
unify the setting into the common dir.
2021-06-21 21:36:51 -04:00