Split Object into Dynobj and Relobj, incorporate elfcpp swapping changes.

This commit is contained in:
Ian Lance Taylor
2006-11-06 22:46:08 +00:00
parent 8d9455b422
commit f6ce93d6e9
23 changed files with 808 additions and 650 deletions

View File

@ -4,14 +4,12 @@
#define GOLD_OBJECT_H
#include <cassert>
#include <list>
#include <string>
#include <vector>
#include "elfcpp.h"
#include "fileread.h"
#include "target.h"
#include "symtab.h"
namespace gold
{
@ -21,6 +19,7 @@ class Stringpool;
class Layout;
class Output_section;
class Output_file;
class Dynobj;
// Data to pass from read_symbols() to add_symbols().
@ -71,10 +70,9 @@ struct Read_relocs_data
File_view* local_symbols;
};
// Object is an interface which represents either a 32-bit or a 64-bit
// input object. This can be a regular object file (ET_REL) or a
// shared object (ET_DYN). The actual instantiations are
// Sized_object<32> and Sized_object<64>
// Object is an abstract base class which represents either a 32-bit
// or a 64-bit input object. This can be a regular object file
// (ET_REL) or a shared object (ET_DYN).
class Object
{
@ -86,8 +84,7 @@ class Object
Object(const std::string& name, Input_file* input_file, bool is_dynamic,
off_t offset = 0)
: name_(name), input_file_(input_file), offset_(offset),
shnum_(0), is_dynamic_(is_dynamic), target_(NULL),
map_to_output_()
is_dynamic_(is_dynamic), target_(NULL)
{ }
virtual ~Object()
@ -138,14 +135,124 @@ class Object
// Pass sections which should be included in the link to the Layout
// object, and record where the sections go in the output file.
void
layout(Layout* lay, Read_symbols_data* sd)
{ this->do_layout(lay, sd); }
layout(const General_options& options, Symbol_table* symtab,
Layout* layout, Read_symbols_data* sd)
{ this->do_layout(options, symtab, layout, sd); }
// Add symbol information to the global symbol table.
void
add_symbols(Symbol_table* symtab, Read_symbols_data* sd)
{ this->do_add_symbols(symtab, sd); }
// Return a view of the contents of a section. Set *PLEN to the
// size.
const unsigned char*
section_contents(unsigned int shnum, off_t* plen)
{ return this->do_section_contents(shnum, plen); }
// Return the name of a section given a section index. This is only
// used for error messages.
std::string
section_name(unsigned int shnum)
{ return this->do_section_name(shnum); }
protected:
// Read the symbols--implemented by child class.
virtual void
do_read_symbols(Read_symbols_data*) = 0;
// Lay out sections--implemented by child class.
virtual void
do_layout(const General_options&, Symbol_table*, Layout*,
Read_symbols_data*) = 0;
// Add symbol information to the global symbol table--implemented by
// child class.
virtual void
do_add_symbols(Symbol_table*, Read_symbols_data*) = 0;
// Return a view of the contents of a section. Set *PLEN to the
// size. Implemented by child class.
virtual const unsigned char*
do_section_contents(unsigned int shnum, off_t* plen) = 0;
// Get the name of a section--implemented by child class.
virtual std::string
do_section_name(unsigned int shnum) = 0;
// Get the file.
Input_file*
input_file() const
{ return this->input_file_; }
// Get the offset into the file.
off_t
offset() const
{ return this->offset_; }
// Get a view into the underlying file.
const unsigned char*
get_view(off_t start, off_t size)
{ return this->input_file_->file().get_view(start + this->offset_, size); }
// Get a lasting view into the underlying file.
File_view*
get_lasting_view(off_t start, off_t size)
{
return this->input_file_->file().get_lasting_view(start + this->offset_,
size);
}
// Read data from the underlying file.
void
read(off_t start, off_t size, void* p)
{ this->input_file_->file().read(start + this->offset_, size, p); }
// Set the target.
void
set_target(Target* target)
{ this->target_ = target; }
private:
// This class may not be copied.
Object(const Object&);
Object& operator=(const Object&);
// Name of object as printed to user.
std::string name_;
// For reading the file.
Input_file* input_file_;
// Offset within the file--0 for an object file, non-0 for an
// archive.
off_t offset_;
// Whether this is a dynamic object.
bool is_dynamic_;
// Target functions--may be NULL if the target is not known.
Target* target_;
};
// Implement sized_target inline for efficiency. This approach breaks
// static type checking, but is made safe using asserts.
template<int size, bool big_endian>
inline Sized_target<size, big_endian>*
Object::sized_target(ACCEPT_SIZE_ENDIAN_ONLY)
{
assert(this->target_->get_size() == size);
assert(this->target_->is_big_endian() ? big_endian : !big_endian);
return static_cast<Sized_target<size, big_endian>*>(this->target_);
}
// A regular object (ET_REL). This is an abstract base class itself.
// The implementations is the template class Sized_relobj.
class Relobj : public Object
{
public:
Relobj(const std::string& name, Input_file* input_file, off_t offset = 0)
: Object(name, input_file, false, offset)
{ }
// Read the relocs.
void
read_relocs(Read_relocs_data* rd)
@ -192,12 +299,6 @@ class Object
this->map_to_output_[shndx].offset = off;
}
// Return the name of a section given a section index. This is only
// used for error messages.
std::string
section_name(unsigned int shnum)
{ return this->do_section_name(shnum); }
protected:
// What we need to know to map an input section to an output
// section. We keep an array of these, one for each input section,
@ -211,15 +312,6 @@ class Object
off_t offset;
};
// Read the symbols--implemented by child class.
virtual void
do_read_symbols(Read_symbols_data*) = 0;
// Add symbol information to the global symbol table--implemented by
// child class.
virtual void
do_add_symbols(Symbol_table*, Read_symbols_data*) = 0;
// Read the relocs--implemented by child class.
virtual void
do_read_relocs(Read_relocs_data*) = 0;
@ -229,10 +321,6 @@ class Object
do_scan_relocs(const General_options&, Symbol_table*, Layout*,
Read_relocs_data*) = 0;
// Lay out sections--implemented by child class.
virtual void
do_layout(Layout*, Read_symbols_data*) = 0;
// Finalize local symbols--implemented by child class.
virtual off_t
do_finalize_local_symbols(off_t, Stringpool*) = 0;
@ -243,25 +331,6 @@ class Object
do_relocate(const General_options& options, const Symbol_table* symtab,
const Layout*, Output_file* of) = 0;
// Get the name of a section--implemented by child class.
virtual std::string
do_section_name(unsigned int shnum) = 0;
// Get the file.
Input_file*
input_file() const
{ return this->input_file_; }
// Get the offset into the file.
off_t
offset() const
{ return this->offset_; }
// Get a view into the underlying file.
const unsigned char*
get_view(off_t start, off_t size)
{ return this->input_file_->file().get_view(start + this->offset_, size); }
// Get the number of sections.
unsigned int
shnum() const
@ -272,66 +341,21 @@ class Object
set_shnum(int shnum)
{ this->shnum_ = shnum; }
// Set the target.
void
set_target(Target* target)
{ this->target_ = target; }
// Read data from the underlying file.
void
read(off_t start, off_t size, void* p)
{ this->input_file_->file().read(start + this->offset_, size, p); }
// Get a lasting view into the underlying file.
File_view*
get_lasting_view(off_t start, off_t size)
{
return this->input_file_->file().get_lasting_view(start + this->offset_,
size);
}
// Return the vector mapping input sections to output sections.
std::vector<Map_to_output>&
map_to_output()
{ return this->map_to_output_; }
private:
// This class may not be copied.
Object(const Object&);
Object& operator=(const Object&);
// Name of object as printed to user.
std::string name_;
// For reading the file.
Input_file* input_file_;
// Offset within the file--0 for an object file, non-0 for an
// archive.
off_t offset_;
// Number of input sections.
unsigned int shnum_;
// Whether this is a dynamic object.
bool is_dynamic_;
// Target functions--may be NULL if the target is not known.
Target* target_;
// Mapping from input sections to output section.
std::vector<Map_to_output> map_to_output_;
};
// Implement sized_target inline for efficiency. This approach breaks
// static type checking, but is made safe using asserts.
template<int size, bool big_endian>
inline Sized_target<size, big_endian>*
Object::sized_target(ACCEPT_SIZE_ENDIAN_ONLY)
{
assert(this->target_->get_size() == size);
assert(this->target_->is_big_endian() ? big_endian : !big_endian);
return static_cast<Sized_target<size, big_endian>*>(this->target_);
}
// Implement Object::output_section inline for efficiency.
inline Output_section*
Object::output_section(unsigned int shnum, off_t* poff)
Relobj::output_section(unsigned int shnum, off_t* poff)
{
assert(shnum < this->map_to_output_.size());
const Map_to_output& mo(this->map_to_output_[shnum]);
@ -342,13 +366,13 @@ Object::output_section(unsigned int shnum, off_t* poff)
// A regular object file. This is size and endian specific.
template<int size, bool big_endian>
class Sized_object : public Object
class Sized_relobj : public Relobj
{
public:
Sized_object(const std::string& name, Input_file* input_file, off_t offset,
Sized_relobj(const std::string& name, Input_file* input_file, off_t offset,
const typename elfcpp::Ehdr<size, big_endian>&);
~Sized_object();
~Sized_relobj();
// Set up the object file based on the ELF header.
void
@ -373,7 +397,8 @@ class Sized_object : public Object
// Lay out the input sections.
void
do_layout(Layout*, Read_symbols_data*);
do_layout(const General_options&, Symbol_table*, Layout*,
Read_symbols_data*);
// Finalize the local symbols.
off_t
@ -388,6 +413,11 @@ class Sized_object : public Object
std::string
do_section_name(unsigned int shnum);
// Return a view of the contents of a section. Set *PLEN to the
// size.
const unsigned char*
do_section_contents(unsigned int shnum, off_t* plen);
// Return the appropriate Sized_target structure.
Sized_target<size, big_endian>*
sized_target()
@ -398,12 +428,8 @@ class Sized_object : public Object
}
private:
// This object may not be copied.
Sized_object(const Sized_object&);
Sized_object& operator=(const Sized_object&);
// For convenience.
typedef Sized_object<size, big_endian> This;
typedef Sized_relobj<size, big_endian> This;
static const int ehdr_size = elfcpp::Elf_sizes<size>::ehdr_size;
static const int shdr_size = elfcpp::Elf_sizes<size>::shdr_size;
static const int sym_size = elfcpp::Elf_sizes<size>::sym_size;
@ -477,11 +503,16 @@ class Input_objects
{
public:
Input_objects()
: object_list_(), target_(NULL), any_dynamic_(false)
: relobj_list_(), target_(NULL)
{ }
// The type of the list of input objects.
typedef std::list<Object*> Object_list;
// The type of the list of input relocateable objects.
typedef std::vector<Relobj*> Relobj_list;
typedef Relobj_list::const_iterator Relobj_iterator;
// The type of the list of input dynamic objects.
typedef std::vector<Dynobj*> Dynobj_list;
typedef Dynobj_list::const_iterator Dynobj_iterator;
// Add an object to the list.
void
@ -492,27 +523,38 @@ class Input_objects
target() const
{ return this->target_; }
// Iterate over all objects.
Object_list::const_iterator
begin() const
{ return this->object_list_.begin(); }
// Iterate over all regular objects.
Object_list::const_iterator
end() const
{ return this->object_list_.end(); }
Relobj_iterator
relobj_begin() const
{ return this->relobj_list_.begin(); }
Relobj_iterator
relobj_end() const
{ return this->relobj_list_.end(); }
// Iterate over all dynamic objects.
Dynobj_iterator
dynobj_begin() const
{ return this->dynobj_list_.begin(); }
Dynobj_iterator
dynobj_end() const
{ return this->dynobj_list_.end(); }
// Return whether we have seen any dynamic objects.
bool
any_dynamic() const
{ return this->any_dynamic_; }
{ return !this->dynobj_list_.empty(); }
private:
Input_objects(const Input_objects&);
Input_objects& operator=(const Input_objects&);
Object_list object_list_;
Relobj_list relobj_list_;
Dynobj_list dynobj_list_;
Target* target_;
bool any_dynamic_;
};
// Some of the information we pass to the relocation routines. We
@ -528,7 +570,7 @@ struct Relocate_info
// Layout.
const Layout* layout;
// Object being relocated.
Sized_object<size, big_endian>* object;
Sized_relobj<size, big_endian>* object;
// Number of local symbols.
unsigned int local_symbol_count;
// Values of local symbols.