Simplify file_and_directory storage management

file_and_directory carries a std::string in case the compilation
directory is computed, but a subsequent patch wants to preserve this
string without also having to maintain the storage for it.  So, this
patch arranges for the compilation directory string to be stored in
the per-BFD string bcache instead.
This commit is contained in:
Tom Tromey
2021-07-04 12:51:52 -06:00
parent dcce7ec410
commit d030267c9c

View File

@ -1533,14 +1533,10 @@ struct file_and_directory
const char *name;
/* The compilation directory. NULL if not known. If we needed to
compute a new string, this points to COMP_DIR_STORAGE, otherwise,
points directly to the DW_AT_comp_dir string attribute owned by
the obstack that owns the DIE. */
compute a new string, it will be stored in the per-BFD string
bcache; otherwise, points directly to the DW_AT_comp_dir string
attribute owned by the obstack that owns the DIE. */
const char *comp_dir;
/* If we needed to build a new string for comp_dir, this is what
owns the storage. */
std::string comp_dir_storage;
};
static file_and_directory find_file_and_directory (struct die_info *die,
@ -10387,9 +10383,10 @@ find_file_and_directory (struct die_info *die, struct dwarf2_cu *cu)
&& producer_is_gcc_lt_4_3 (cu) && res.name != NULL
&& IS_ABSOLUTE_PATH (res.name))
{
res.comp_dir_storage = ldirname (res.name);
if (!res.comp_dir_storage.empty ())
res.comp_dir = res.comp_dir_storage.c_str ();
std::string comp_dir_storage = ldirname (res.name);
if (!comp_dir_storage.empty ())
res.comp_dir
= cu->per_objfile->objfile->intern (comp_dir_storage.c_str ());
}
if (res.comp_dir != NULL)
{