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language_lookup_primitive_type, std::function -> gdb::function_view
gdb/ChangeLog: * language.c (language_arch_info::lookup_primitive_type): Use gdb::function_view instead of gdb::function. (template language_lookup_primitive_type): Rename to ... (language_lookup_primitive_type_1): ... this, and make static. (language_lookup_primitive_type(const struct language_defn *, struct gdbarch *, const char *): Make non-template. (language_lookup_primitive_type(const struct language_defn *, struct gdbarch *, std::function<bool (struct type *)>): Make non-template and use gdb::function_view. * language.h (language_arch_info::lookup_primitive_type): Use gdb::function_view instead of std::function. (language_lookup_primitive_type): No longer template. * opencl-lang.c (lookup_opencl_vector_type): 'filter' is now a lambda instead of a std::function.
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@ -140,7 +140,7 @@ struct language_arch_info
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/* Lookup a primitive type for which FILTER returns true. Will return
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nullptr if no matching type is found. */
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struct type *lookup_primitive_type
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(std::function<bool (struct type *)> filter);
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(gdb::function_view<bool (struct type *)> filter);
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/* Lookup a primitive type called NAME and return the type as a symbol.
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LANG is the language for which type is being looked up. */
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@ -719,15 +719,26 @@ struct type *language_bool_type (const struct language_defn *l,
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struct type *language_string_char_type (const struct language_defn *l,
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struct gdbarch *gdbarch);
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/* Look up a type from the set of OS/ABI specific types defined in GDBARCH
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for language L. ARG is used for selecting the matching type, and is
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passed through to the corresponding lookup_primitive_type member
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function inside the language_arch_info class. */
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/* Look up a type from the set of OS/ABI specific types defined in
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GDBARCH for language L. NAME is used for selecting the matching
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type, and is passed through to the corresponding
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lookup_primitive_type member function inside the language_arch_info
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class. */
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template<typename T>
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struct type *language_lookup_primitive_type (const struct language_defn *l,
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struct gdbarch *gdbarch,
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T arg);
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const char *name);
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/* Look up a type from the set of OS/ABI specific types defined in
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GDBARCH for language L. FILTER is used for selecting the matching
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type, and is passed through to the corresponding
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lookup_primitive_type member function inside the language_arch_info
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class. */
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struct type *language_lookup_primitive_type
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(const struct language_defn *la,
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struct gdbarch *gdbarch,
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gdb::function_view<bool (struct type *)> filter);
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/* Wrapper around language_lookup_primitive_type to return the
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corresponding symbol. */
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