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gdb: pass frames as const frame_info_ptr &
We currently pass frames to function by value, as `frame_info_ptr`.
This is somewhat expensive:
- the size of `frame_info_ptr` is 64 bytes, which is a bit big to pass
by value
- the constructors and destructor link/unlink the object in the global
`frame_info_ptr::frame_list` list. This is an `intrusive_list`, so
it's not so bad: it's just assigning a few points, there's no memory
allocation as if it was `std::list`, but still it's useless to do
that over and over.
As suggested by Tom Tromey, change many function signatures to accept
`const frame_info_ptr &` instead of `frame_info_ptr`.
Some functions reassign their `frame_info_ptr` parameter, like:
void
the_func (frame_info_ptr frame)
{
for (; frame != nullptr; frame = get_prev_frame (frame))
{
...
}
}
I wondered what to do about them, do I leave them as-is or change them
(and need to introduce a separate local variable that can be
re-assigned). I opted for the later for consistency. It might not be
clear why some functions take `const frame_info_ptr &` while others take
`frame_info_ptr`. Also, if a function took a `frame_info_ptr` because
it did re-assign its parameter, I doubt that we would think to change it
to `const frame_info_ptr &` should the implementation change such that
it doesn't need to take `frame_info_ptr` anymore. It seems better to
have a simple rule and apply it everywhere.
Change-Id: I59d10addef687d157f82ccf4d54f5dde9a963fd0
Approved-By: Andrew Burgess <aburgess@redhat.com>
This commit is contained in:
@@ -321,7 +321,7 @@ struct language_defn
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virtual struct value *read_var_value (struct symbol *var,
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const struct block *var_block,
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frame_info_ptr frame) const;
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const frame_info_ptr &frame) const;
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/* Return information about whether TYPE should be passed
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(and returned) by reference at the language level. The default
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