gdb/tui: avoid fp exception when applying layouts

Consider:

  (gdb) tui enable
  (gdb) layout src
  (gdb) tui new-layout conly cmd 1
  (gdb) layout conly

After this, with current master, gdb crashes with a floating-point
exception.

The problem is that in tui_layout_split::apply, when we switch from
'src' to 'conly', we will try to retain the cmd window height.  As
such, the cmd window will become a fixed size window, which decreases
the available_size, but doesn't count towards the total_weight.

As the cmd window is the only window, the total_weight stays at zero,
and, when we move into step 2, where we attempt to size the windows,
we perform a divide by zero, and crash.

After this commit we avoid the divide by zero, and just directly set
the window size based on the fixed size.

There is still a problem after this commit, when the conly layout is
selected the cmd window retains its original height, which will only
be part of the terminal.  The rest of the terminal is left unused.
This issue will be addressed in a later commit, this commit is just
about the floating-point exception.
This commit is contained in:
Andrew Burgess
2022-02-01 16:53:56 +00:00
parent 80b2eb3c34
commit 47b8e12ffd
2 changed files with 21 additions and 12 deletions

View File

@ -70,7 +70,8 @@ set layouts \
{{0 0 80 15}} ""] \
[list h "{-horizontal asm 1 src 1} 1 status 0 cmd 1" \
{{0 0 40 15} {39 0 41 15}} \
"$hex <main>.*21.*return 0"]]
"$hex <main>.*21.*return 0"] \
[list cmd_only "cmd 1" {} ""]]
# Helper function to verify a list of boxes.
proc check_boxes {boxes} {

View File

@ -790,29 +790,37 @@ tui_layout_split::apply (int x_, int y_, int width_, int height_)
info[i].share_box = true;
}
/* If last_index is set then we have a window that is not of a fixed
size. This window will have its size calculated below, which requires
that the total_weight not be zero (we divide by total_weight, so don't
want a floating-point exception). */
gdb_assert (last_index == -1 || total_weight > 0);
/* Step 2: Compute the size of each sub-layout. Fixed-sized items
are given their fixed size, while others are resized according to
their weight. */
int used_size = 0;
for (int i = 0; i < m_splits.size (); ++i)
{
/* Compute the height and clamp to the allowable range. */
info[i].size = available_size * m_splits[i].weight / total_weight;
if (info[i].size > info[i].max_size)
info[i].size = info[i].max_size;
if (info[i].size < info[i].min_size)
info[i].size = info[i].min_size;
/* If there is any leftover size, just redistribute it to the
last resizeable window, by dropping it from the allocated
size. We could try to be fancier here perhaps, by
redistributing this size among all windows, not just the
last window. */
if (info[i].min_size != info[i].max_size)
{
/* Compute the height and clamp to the allowable range. */
info[i].size = available_size * m_splits[i].weight / total_weight;
if (info[i].size > info[i].max_size)
info[i].size = info[i].max_size;
if (info[i].size < info[i].min_size)
info[i].size = info[i].min_size;
/* If there is any leftover size, just redistribute it to the
last resizeable window, by dropping it from the allocated
size. We could try to be fancier here perhaps, by
redistributing this size among all windows, not just the
last window. */
used_size += info[i].size;
if (info[i].share_box)
--used_size;
}
else
info[i].size = info[i].min_size;
}
if (debug_tui)