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https://github.com/espressif/binutils-gdb.git
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* event-loop.c (struct callback_event): New struct.
(callback_list): New global. (append_callback_event, delete_callback_event): New functions. (process_callback): New function. (start_event_loop): Call it. * remote-utils.c (NOT_SCHEDULED): Define. (readchar_buf, readchar_bufcnt, readchar_bufp): New static globals, moved out of readchar. (readchar): Rewrite. Call reschedule before returning. (reset_readchar): New function. (remote_close): Call it. (process_remaining, reschedule): New functions. * server.h (callback_handler_func): New typedef. (append_callback_event, delete_callback_event): Declare.
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@ -141,6 +141,36 @@ static struct
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}
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gdb_notifier;
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/* Callbacks are just routines that are executed before waiting for the
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next event. In GDB this is struct gdb_timer. We don't need timers
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so rather than copy all that complexity in gdbserver, we provide what
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we need, but we do so in a way that if/when the day comes that we need
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that complexity, it'll be easier to add - replace callbacks with timers
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and use a delta of zero (which is all gdb currently uses timers for anyway).
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PROC will be executed before gdbserver goes to sleep to wait for the
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next event. */
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struct callback_event
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{
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int id;
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callback_handler_func *proc;
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gdb_client_data *data;
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struct callback_event *next;
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};
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/* Table of registered callbacks. */
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static struct
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{
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struct callback_event *first;
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struct callback_event *last;
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/* Id of the last callback created. */
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int num_callbacks;
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}
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callback_list;
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/* Insert an event object into the gdb event queue.
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EVENT_PTR points to the event to be inserted into the queue. The
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@ -220,6 +250,81 @@ process_event (void)
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return 0;
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}
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/* Append PROC to the callback list.
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The result is the "id" of the callback that can be passed back to
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delete_callback_event. */
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int
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append_callback_event (callback_handler_func *proc, gdb_client_data data)
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{
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struct callback_event *event_ptr;
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event_ptr = xmalloc (sizeof (*event_ptr));
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event_ptr->id = callback_list.num_callbacks++;
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event_ptr->proc = proc;
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event_ptr->data = data;
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event_ptr->next = NULL;
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if (callback_list.first == NULL)
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callback_list.first = event_ptr;
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if (callback_list.last != NULL)
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callback_list.last->next = event_ptr;
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callback_list.last = event_ptr;
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return event_ptr->id;
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}
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/* Delete callback ID.
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It is not an error callback ID doesn't exist. */
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void
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delete_callback_event (int id)
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{
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struct callback_event **p;
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for (p = &callback_list.first; *p != NULL; p = &(*p)->next)
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{
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struct callback_event *event_ptr = *p;
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if (event_ptr->id == id)
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{
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*p = event_ptr->next;
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if (event_ptr == callback_list.last)
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callback_list.last = NULL;
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free (event_ptr);
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break;
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}
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}
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}
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/* Run the next callback.
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The result is 1 if a callback was called and event processing
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should continue, -1 if the callback wants the event loop to exit,
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and 0 if there are no more callbacks. */
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static int
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process_callback (void)
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{
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struct callback_event *event_ptr;
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event_ptr = callback_list.first;
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if (event_ptr != NULL)
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{
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callback_handler_func *proc = event_ptr->proc;
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gdb_client_data *data = event_ptr->data;
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/* Remove the event before calling PROC,
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more events may get added by PROC. */
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callback_list.first = event_ptr->next;
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if (callback_list.first == NULL)
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callback_list.last = NULL;
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free (event_ptr);
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if ((*proc) (data))
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return -1;
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return 1;
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}
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return 0;
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}
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/* Add a file handler/descriptor to the list of descriptors we are
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interested in. FD is the file descriptor for the file/stream to be
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listened to. MASK is a combination of READABLE, WRITABLE,
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@ -507,6 +612,16 @@ start_event_loop (void)
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if (res)
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continue;
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/* Process any queued callbacks before we go to sleep. */
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res = process_callback ();
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/* Did the callback want the event loop to stop? */
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if (res == -1)
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return;
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if (res)
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continue;
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/* Wait for a new event. If wait_for_event returns -1, we
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should get out because this means that there are no event
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sources left. This will make the event loop stop, and the
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