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bfd/mmo.c (MMIX): Fix massive gcc LTO testsuite failures.
* mmo.c (mmo_write_symbols_and_terminator): Skip symbol-type assignment loop for bfd plugin objects.
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@ -1,3 +1,8 @@
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2015-07-29 Hans-Peter Nilsson <hp@bitrange.com>
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* mmo.c (mmo_write_symbols_and_terminator): Skip symbol-type
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assignment loop for bfd plugin objects.
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2015-07-28 Alan Modra <amodra@gmail.com>
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* elf.c (_bfd_elf_map_sections_to_segments): Do not make a new
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@ -2934,6 +2934,10 @@ mmo_write_symbols_and_terminator (bfd *abfd)
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count++;
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}
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/* Don't bother inspecting symbols in plugin dummy objects; their
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symbols aren't fully inspectable. */
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if ((abfd->flags & BFD_PLUGIN) == 0)
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{
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for (i = 0, serno = 1; i < count && table[i] != NULL; i++)
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{
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asymbol *s = table[i];
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@ -2942,7 +2946,8 @@ mmo_write_symbols_and_terminator (bfd *abfd)
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mean "local" in the sense of linkable-and-observable-after-link.
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Let's just check the BSF_GLOBAL flag.
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Also, don't export symbols with characters not in the allowed set. */
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Also, don't export symbols with characters not in the
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allowed set. */
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if ((s->flags & (BSF_DEBUGGING|BSF_GLOBAL)) == BSF_GLOBAL
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&& strspn (s->name,
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valid_mmo_symbol_character_set) == strlen (s->name))
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@ -2989,6 +2994,7 @@ mmo_write_symbols_and_terminator (bfd *abfd)
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return FALSE;
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}
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}
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}
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/* Change the root node to be a ":"-prefix. */
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root.symchar = ':';
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