Files
Unity/auto/generate_test_runner.rb

177 lines
4.9 KiB
Ruby

class UnityTestRunnerGenerator
def run(input_file, output_file, additional_includes=[], tab=' ')
@tab = tab
tests = []
includes = []
used_mocks = []
module_name = File.basename(input_file)
File.open(input_file, 'r') do |input|
tests = find_tests(input)
includes = find_includes(input)
used_mocks = find_mocks(includes)
end
File.open(output_file, 'w') do |output|
create_header(output, used_mocks, additional_includes)
create_externs(output, tests, used_mocks)
create_mock_management(output, used_mocks)
create_runtest(output, used_mocks)
create_main(output, module_name, tests)
end
all_files_used = [input_file, output_file]
all_files_used += includes.map {|filename| filename + '.c'} unless includes.empty?
all_files_used += additional_includes unless additional_includes.empty?
return all_files_used.uniq
end
def find_tests(input_file)
input_file.rewind
tests = []
source = input_file.read()
source = source.gsub(/\/\/.*$/, '') #remove line comments
source = source.gsub(/\/\*.*?\*\//m, '') #remove block comments
lines = source.split(/(^\s*\#.*$) # Treat preprocessor directives as a logical line
| (;|\{|\}) /x) # Match ;, {, and } as end of lines
lines.each do |line|
if line =~ /^\s*void\s+test(.*?)\s*\(\s*void\s*\)/
tests << "test" + $1
end
end
return tests
end
def find_includes(input_file)
input_file.rewind
includes = []
input_file.readlines.each do |line|
scan_results = line.scan(/^#include\s+\"\s*(.+)\.h\s*\"/)
includes << scan_results[0][0] if (scan_results.size > 0)
end
return includes
end
def find_mocks(includes)
mock_headers = []
includes.each do |include_file|
mock_headers << include_file if include_file.include? "Mock"
end
return mock_headers
end
def create_header(output, mocks, additional_includes=[])
output.puts('/* AUTOGENERATED FILE. DO NOT EDIT. */')
output.puts('#include "unity.h"')
additional_includes.each do |includes|
output.puts("#include \"#{includes}.h\"")
end
mocks.each do |mock|
output.puts("#include \"#{mock}.h\"")
end
output.puts('#include <setjmp.h>')
output.puts('#include <stdio.h>')
output.puts('')
output.puts('jmp_buf AbortFrame;')
output.puts('')
output.puts('char MessageBuffer[50];')
end
def create_externs(output, tests, mocks)
output.puts('')
output.puts("extern void setUp(void);")
output.puts("extern void tearDown(void);")
output.puts('')
tests.each do |test|
output.puts("extern void #{test}(void);")
end
output.puts('')
end
def create_mock_management(output, mocks)
unless (mocks.empty?)
output.puts("static void CMock_Init(void)")
output.puts("{")
mocks.each do |mock|
output.puts("#{@tab}#{mock}_Init();")
end
output.puts("}\n")
output.puts("static void CMock_Verify(void)")
output.puts("{")
mocks.each do |mock|
output.puts("#{@tab}#{mock}_Verify();")
end
output.puts("}\n")
output.puts("static void CMock_Destroy(void)")
output.puts("{")
mocks.each do |mock|
output.puts("#{@tab}#{mock}_Destroy();")
end
output.puts("}\n")
end
end
def create_runtest(output, used_mocks)
output.puts("static void runTest(UnityTestFunction test)")
output.puts("{")
output.puts("#{@tab}if (TEST_PROTECT())")
output.puts("#{@tab}{")
output.puts("#{@tab}#{@tab}CMock_Init();") unless (used_mocks.empty?)
output.puts("#{@tab}#{@tab}setUp();")
output.puts("#{@tab}#{@tab}test();")
output.puts("#{@tab}}")
output.puts("#{@tab}TEST_WRAP(CMock_Verify());") unless (used_mocks.empty?)
output.puts("#{@tab}CMock_Destroy();") unless (used_mocks.empty?)
output.puts("#{@tab}tearDown();")
output.puts("}")
end
def create_main(output, module_name, tests)
output.puts()
output.puts()
output.puts("void main(void)")
output.puts("{")
output.puts("#{@tab}Unity.TestFile = \"#{module_name}\";")
output.puts("#{@tab}UnityBegin();")
output.puts()
output.puts("#{@tab}// RUN_TEST calls runTest")
tests.each do |test|
output.puts("#{@tab}RUN_TEST(#{test});")
end
output.puts()
output.puts("#{@tab}UnityEnd();")
output.puts("}")
end
end
if ($0 == __FILE__)
usage = "usage: ruby #{__FILE__} input_test_file output_test_runner"
if !ARGV[0]
puts usage
exit 1
end
ARGV[1] = ARGV[0].gsub(".c","_sRunner.c") if (!ARGV[1])
UnityTestRunnerGenerator.new
UnityTestRunnerGenerator.run(ARGV[0], ARGV[1])
end