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Unity/test/tests
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Mark VanderVoord 3062c39725 Starting to enforce our coding style. The first step is that we’ve pulled in Rubocop to check out Ruby syntax. There is likely a bit of customization to do yet AND there is definitely that backlog of todo’s that we just told it to ignore.
2017-03-28 08:44:32 -04:00
..
test_generate_test_runner.rb
Starting to enforce our coding style. The first step is that we’ve pulled in Rubocop to check out Ruby syntax. There is likely a bit of customization to do yet AND there is definitely that backlog of todo’s that we just told it to ignore.
2017-03-28 08:44:32 -04:00
testparameterized.c
Finished fixing floating point comparisons. We have streamlined how floats and doubles are checked, but we still can't compare them for equality directly. So we're directly testing for infinite and NaN before checking diffs. Also, we've officially decided that for testing purposes NaN shall equal NaN, +Inf shall equal +Inf, and -Inf shall equal -Inf. It's what most people expect during a test.
2016-09-22 08:35:22 -04:00
testunity.c
also update strings to support each element of an array.
2017-03-21 23:57:15 -04:00
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