12 Commits

Author SHA1 Message Date
4fc9cf594a - added array handling for smaller integer types
- added array handling for floats
- cleaned up filename handling in scripts

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@67 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-03-30 03:34:09 +00:00
07d2848dd4 - fixed mistake with NULL and NOT_NULL assertions. Added tests to keep that from happening again
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@64 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-03-20 21:22:28 +00:00
e189a1b332 - cleaned up Unity header file
- added macros to support more combinations
- shrunk code size by reducing functions and macro sizes

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@62 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-03-20 20:58:46 +00:00
6901c8eb04 - added an "equal" check for floating point (where it checks that floats are within a significant digit of eachother)
- added array support for unknown types (memcompares)

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@45 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-11-03 01:15:54 +00:00
15514e7993 added missing 'message' params in _MESSAGE macros; added TEST_ASSERT_NOT_EQUAL
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@43 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-10-08 16:10:43 +00:00
812a71e983 Modified typedefs in order to avoid collisions
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@41 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-08-31 03:16:38 +00:00
cb1212f9e2 Added support for 16-bit processors via BUS_WIDTH=16 preprocessor define. Defaults to 32-bit if unspecified.
Updated iar_msp430.yml to use full IAR MSP430 edition and use new BUS-WIDTH define.

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@40 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-08-31 01:33:47 +00:00
54eba93094 - support arrays of integers
- fixed bug when reporting problems with large integers
- fixed bug in test suite when checking for expected failures.


git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@22 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-04-10 18:21:21 +00:00
24a56b0c38 - happier with const (and more optimized on some compilers)
- better helper examples
- general purpose memory compare

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@16 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-02-19 03:30:45 +00:00
12289c3f52 * Updated frame to not require separate pointer initialization
* Updated test runner to protect teardown (just in case someone tries to put ASSERTS in their teardown function)

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@13 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-01-26 15:16:38 +00:00
6e2de5e52f * Converted Unity to use setjmp/jongjmp for aborting upon test failures
* Eliminated TEST_WRAP and TEST_WRAP_NO_RETURN, since new abort mechanism eliminates the need to use these
- Updated documentation
- Changed default target to GCC in both Unity test and example project

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@7 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2008-11-13 15:39:50 +00:00
720acfbb95 Initial project population
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@1 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2008-02-07 03:00:54 +00:00