4fc9cf594a
- added array handling for smaller integer types
...
- added array handling for floats
- cleaned up filename handling in scripts
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@67 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-03-30 03:34:09 +00:00
07d2848dd4
- fixed mistake with NULL and NOT_NULL assertions. Added tests to keep that from happening again
...
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@64 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-03-20 21:22:28 +00:00
e189a1b332
- cleaned up Unity header file
...
- added macros to support more combinations
- shrunk code size by reducing functions and macro sizes
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@62 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2010-03-20 20:58:46 +00:00
6901c8eb04
- added an "equal" check for floating point (where it checks that floats are within a significant digit of eachother)
...
- added array support for unknown types (memcompares)
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@45 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-11-03 01:15:54 +00:00
15514e7993
added missing 'message' params in _MESSAGE macros; added TEST_ASSERT_NOT_EQUAL
...
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@43 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-10-08 16:10:43 +00:00
812a71e983
Modified typedefs in order to avoid collisions
...
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@41 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-08-31 03:16:38 +00:00
cb1212f9e2
Added support for 16-bit processors via BUS_WIDTH=16 preprocessor define. Defaults to 32-bit if unspecified.
...
Updated iar_msp430.yml to use full IAR MSP430 edition and use new BUS-WIDTH define.
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@40 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-08-31 01:33:47 +00:00
54eba93094
- support arrays of integers
...
- fixed bug when reporting problems with large integers
- fixed bug in test suite when checking for expected failures.
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@22 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-04-10 18:21:21 +00:00
24a56b0c38
- happier with const (and more optimized on some compilers)
...
- better helper examples
- general purpose memory compare
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@16 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-02-19 03:30:45 +00:00
12289c3f52
* Updated frame to not require separate pointer initialization
...
* Updated test runner to protect teardown (just in case someone tries to put ASSERTS in their teardown function)
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@13 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-01-26 15:16:38 +00:00
6e2de5e52f
* Converted Unity to use setjmp/jongjmp for aborting upon test failures
...
* Eliminated TEST_WRAP and TEST_WRAP_NO_RETURN, since new abort mechanism eliminates the need to use these
- Updated documentation
- Changed default target to GCC in both Unity test and example project
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@7 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2008-11-13 15:39:50 +00:00
720acfbb95
Initial project population
...
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@1 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2008-02-07 03:00:54 +00:00