Merge branch 'master' into unit-test-execution-time

This commit is contained in:
elliot
2018-07-28 20:01:50 +01:00
20 changed files with 718 additions and 331 deletions

View File

@@ -4,6 +4,7 @@
[Released under MIT License. Please refer to license.txt for details]
============================================================================ */
#define UNITY_INCLUDE_SETUP_STUBS
#include "unity.h"
#include <stddef.h>
@@ -13,22 +14,30 @@ void UNITY_OUTPUT_CHAR(int);
#endif
/* Helpful macros for us to use here in Assert functions */
#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; TEST_ABORT(); }
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; TEST_ABORT(); }
#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return
struct UNITY_STORAGE_T Unity;
#ifdef UNITY_OUTPUT_COLOR
static const char UnityStrOk[] = "\033[42mOK\033[00m";
static const char UnityStrPass[] = "\033[42mPASS\033[00m";
static const char UnityStrFail[] = "\033[41mFAIL\033[00m";
static const char UnityStrIgnore[] = "\033[43mIGNORE\033[00m";
#else
static const char UnityStrOk[] = "OK";
static const char UnityStrPass[] = "PASS";
static const char UnityStrFail[] = "FAIL";
static const char UnityStrIgnore[] = "IGNORE";
#endif
static const char UnityStrNull[] = "NULL";
static const char UnityStrSpacer[] = ". ";
static const char UnityStrExpected[] = " Expected ";
static const char UnityStrWas[] = " Was ";
static const char UnityStrGt[] = " to be greater than ";
static const char UnityStrLt[] = " to be less than ";
static const char UnityStrOrEqual[] = "or equal to ";
static const char UnityStrElement[] = " Element ";
static const char UnityStrByte[] = " Byte ";
static const char UnityStrMemory[] = " Memory Mismatch.";
@@ -83,6 +92,18 @@ void UnityPrint(const char* string)
UNITY_OUTPUT_CHAR('\\');
UNITY_OUTPUT_CHAR('n');
}
#ifdef UNITY_OUTPUT_COLOR
/* print ANSI escape code */
else if (*pch == 27 && *(pch + 1) == '[')
{
while (*pch && *pch != 'm')
{
UNITY_OUTPUT_CHAR(*pch);
pch++;
}
UNITY_OUTPUT_CHAR('m');
}
#endif
/* unprintable characters are shown as codes */
else
{
@@ -532,49 +553,44 @@ void UnityAssertEqualNumber(const UNITY_INT expected,
}
/*-----------------------------------------------*/
void UnityAssertGreaterNumber(const UNITY_INT threshold,
const UNITY_INT actual,
const char *msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style)
void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
const UNITY_INT actual,
const UNITY_COMPARISON_T compare,
const char *msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style)
{
int failed = 0;
RETURN_IF_FAIL_OR_IGNORE;
if (!(actual > threshold))
if (threshold == actual && compare & UNITY_EQUAL_TO) return;
if (threshold == actual) failed = 1;
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
{
if (actual > threshold && compare & UNITY_SMALLER_THAN) failed = 1;
if (actual < threshold && compare & UNITY_GREATER_THAN) failed = 1;
}
else /* UINT or HEX */
{
if ((UNITY_UINT)actual > (UNITY_UINT)threshold && compare & UNITY_SMALLER_THAN) failed = 1;
if ((UNITY_UINT)actual < (UNITY_UINT)threshold && compare & UNITY_GREATER_THAN) failed = 1;
}
if (failed)
{
UnityTestResultsFailBegin(lineNumber);
UnityPrint(UnityStrExpected);
UnityPrintNumberByStyle(actual, style);
UnityPrint(UnityStrGt);
if (compare & UNITY_GREATER_THAN) UnityPrint(UnityStrGt);
if (compare & UNITY_SMALLER_THAN) UnityPrint(UnityStrLt);
if (compare & UNITY_EQUAL_TO) UnityPrint(UnityStrOrEqual);
UnityPrintNumberByStyle(threshold, style);
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
}
/*-----------------------------------------------*/
void UnityAssertSmallerNumber(const UNITY_INT threshold,
const UNITY_INT actual,
const char *msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style)
{
RETURN_IF_FAIL_OR_IGNORE;
if (!(actual < threshold))
{
UnityTestResultsFailBegin(lineNumber);
UnityPrint(UnityStrExpected);
UnityPrintNumberByStyle(actual, style);
UnityPrint(UnityStrLt);
UnityPrintNumberByStyle(threshold, style);
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
}
#define UnityPrintPointlessAndBail() \
{ \
UnityTestResultsFailBegin(lineNumber); \
@@ -605,7 +621,7 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
UNITY_FAIL_AND_BAIL;
while (elements--)
while ((elements > 0) && elements--)
{
UNITY_INT expect_val;
UNITY_INT actual_val;
@@ -662,13 +678,13 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_FLOAT
/* Wrap this define in a function with variable types as float or double */
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
if (isinf(expected) && isinf(actual) && ((expected < 0) == (actual < 0))) return 1; \
if (UNITY_NAN_CHECK) return 1; \
diff = actual - expected; \
if (diff < 0) diff = -diff; \
if (delta < 0) delta = -delta; \
return !(isnan(diff) || isinf(diff) || (diff > delta))
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \
if (UNITY_NAN_CHECK) return 1; \
(diff) = (actual) - (expected); \
if ((diff) < 0) (diff) = -(diff); \
if ((delta) < 0) (delta) = -(delta); \
return !(isnan(diff) || isinf(diff) || ((diff) > (delta)))
/* This first part of this condition will catch any NaN or Infinite values */
#ifndef UNITY_NAN_NOT_EQUAL_NAN
#define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
@@ -1074,7 +1090,7 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
{
UNITY_UINT32 i = 0;
UNITY_UINT32 j = 0;
const char* exp = NULL;
const char* expd = NULL;
const char* act = NULL;
RETURN_IF_FAIL_OR_IGNORE;
@@ -1097,7 +1113,7 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
if (flags != UNITY_ARRAY_TO_ARRAY)
{
exp = (const char*)expected;
expd = (const char*)expected;
}
do
@@ -1105,15 +1121,15 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
act = actual[j];
if (flags == UNITY_ARRAY_TO_ARRAY)
{
exp = ((const char* const*)expected)[j];
expd = ((const char* const*)expected)[j];
}
/* if both pointers not null compare the strings */
if (exp && act)
if (expd && act)
{
for (i = 0; exp[i] || act[i]; i++)
for (i = 0; expd[i] || act[i]; i++)
{
if (exp[i] != act[i])
if (expd[i] != act[i])
{
Unity.CurrentTestFailed = 1;
break;
@@ -1122,7 +1138,7 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
}
else
{ /* handle case of one pointers being null (if both null, test should pass) */
if (exp != act)
if (expd != act)
{
Unity.CurrentTestFailed = 1;
}
@@ -1136,7 +1152,7 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
UnityPrint(UnityStrElement);
UnityPrintNumberUnsigned(j);
}
UnityPrintExpectedAndActualStrings(exp, act);
UnityPrintExpectedAndActualStrings(expd, act);
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
@@ -1311,17 +1327,6 @@ void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
UNITY_IGNORE_AND_BAIL;
}
/*-----------------------------------------------*/
#if defined(UNITY_WEAK_ATTRIBUTE)
UNITY_WEAK_ATTRIBUTE void setUp(void) { }
UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
#elif defined(UNITY_WEAK_PRAGMA)
#pragma weak setUp
void setUp(void) { }
#pragma weak tearDown
void tearDown(void) { }
#endif
/*-----------------------------------------------*/
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
{