Merge pull request #95 from trianglee/master

Make Unity's compilation flags stricter
This commit is contained in:
Mark VanderVoord
2015-01-20 07:57:23 -05:00
21 changed files with 135 additions and 87 deletions

5
.gitignore vendored
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@ -1,2 +1,7 @@
build/ build/
.DS_Store .DS_Store
examples/example_1/test1.out
examples/example_1/test2.out
examples/example_2/all_tests.out
examples/example_3/test1.out
examples/example_3/test2.out

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@ -21,7 +21,26 @@ endif
UNITY_ROOT=../.. UNITY_ROOT=../..
C_COMPILER=gcc C_COMPILER=gcc
CFLAGS=-std=c99 CFLAGS=-std=c99
CFLAGS += -Wall
CFLAGS += -Wextra
CFLAGS += -Werror
CFLAGS += -Wpointer-arith
CFLAGS += -Wcast-align
CFLAGS += -Wwrite-strings
CFLAGS += -Wswitch-default
CFLAGS += -Wunreachable-code
CFLAGS += -Winit-self
CFLAGS += -Wlogical-op
CFLAGS += -Wmissing-field-initializers
CFLAGS += -Wno-unknown-pragmas
CFLAGS += -Wjump-misses-init
CFLAGS += -Wstrict-prototypes
CFLAGS += -Wundef
CFLAGS += -Wunsafe-loop-optimizations
CFLAGS += -Wold-style-definition
TARGET_BASE1=test1 TARGET_BASE1=test1
TARGET_BASE2=test2 TARGET_BASE2=test2
TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION) TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION)

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@ -3,6 +3,8 @@
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction) char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction)
{ {
(void)Poor;
(void)LittleFunction;
//Since There Are No Tests Yet, This Function Could Be Empty For All We Know. //Since There Are No Tests Yet, This Function Could Be Empty For All We Know.
// Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget // Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget
return (char*)0; return (char*)0;

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@ -12,18 +12,6 @@ extern void test_IgnoredTest(void);
extern void test_AnotherIgnoredTest(void); extern void test_AnotherIgnoredTest(void);
extern void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void); extern void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void);
static void runTest(UnityTestFunction test)
{
if (TEST_PROTECT())
{
setUp();
test();
}
if (TEST_PROTECT() && !TEST_IS_IGNORED)
{
tearDown();
}
}
void resetTest(void); void resetTest(void);
void resetTest(void) void resetTest(void)
{ {
@ -36,7 +24,6 @@ int main(void)
{ {
UnityBegin("test/TestProductionCode2.c"); UnityBegin("test/TestProductionCode2.c");
// RUN_TEST calls runTest
RUN_TEST(test_IgnoredTest, 13); RUN_TEST(test_IgnoredTest, 13);
RUN_TEST(test_AnotherIgnoredTest, 18); RUN_TEST(test_AnotherIgnoredTest, 18);
RUN_TEST(test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented, 23); RUN_TEST(test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented, 23);

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@ -14,18 +14,6 @@ extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounter
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void); extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void);
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void); extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void);
static void runTest(UnityTestFunction test)
{
if (TEST_PROTECT())
{
setUp();
test();
}
if (TEST_PROTECT() && !TEST_IS_IGNORED)
{
tearDown();
}
}
void resetTest(void); void resetTest(void);
void resetTest(void) void resetTest(void)
{ {
@ -38,7 +26,6 @@ int main(void)
{ {
UnityBegin("test/TestProductionCode.c"); UnityBegin("test/TestProductionCode.c");
// RUN_TEST calls runTest
RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode, 20); RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode, 20);
RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken, 30); RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken, 30);
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue, 41); RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue, 41);

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@ -21,6 +21,28 @@ endif
UNITY_ROOT=../.. UNITY_ROOT=../..
C_COMPILER=gcc C_COMPILER=gcc
CFLAGS = -std=c99
CFLAGS += -Wall
CFLAGS += -Wextra
CFLAGS += -Werror
CFLAGS += -Wpointer-arith
CFLAGS += -Wcast-align
CFLAGS += -Wwrite-strings
CFLAGS += -Wswitch-default
CFLAGS += -Wunreachable-code
CFLAGS += -Winit-self
CFLAGS += -Wlogical-op
CFLAGS += -Wmissing-field-initializers
CFLAGS += -Wno-unknown-pragmas
CFLAGS += -Wjump-misses-init
CFLAGS += -Wstrict-prototypes
CFLAGS += -Wundef
CFLAGS += -Wunsafe-loop-optimizations
CFLAGS += -Wold-style-definition
CFLAGS += -Wmissing-prototypes
CFLAGS += -Wmissing-declarations
TARGET_BASE1=all_tests TARGET_BASE1=all_tests
TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION) TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION)
SRC_FILES1=\ SRC_FILES1=\
@ -41,7 +63,7 @@ all: clean default
default: default:
# ruby auto/generate_test_runner.rb test/TestProductionCode.c test/test_runners/TestProductionCode_Runner.c # ruby auto/generate_test_runner.rb test/TestProductionCode.c test/test_runners/TestProductionCode_Runner.c
# ruby auto/generate_test_runner.rb test/TestProductionCode2.c test/test_runners/TestProductionCode2_Runner.c # ruby auto/generate_test_runner.rb test/TestProductionCode2.c test/test_runners/TestProductionCode2_Runner.c
$(C_COMPILER) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES1) -o $(TARGET1) $(C_COMPILER) $(CFLAGS) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES1) -o $(TARGET1)
./$(TARGET1) ./$(TARGET1)
clean: clean:

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@ -3,6 +3,8 @@
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction) char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction)
{ {
(void)Poor;
(void)LittleFunction;
//Since There Are No Tests Yet, This Function Could Be Empty For All We Know. //Since There Are No Tests Yet, This Function Could Be Empty For All We Know.
// Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget // Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget
return (char*)0; return (char*)0;

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@ -21,7 +21,26 @@ endif
UNITY_ROOT=../.. UNITY_ROOT=../..
C_COMPILER=gcc C_COMPILER=gcc
CFLAGS=-std=c99 CFLAGS=-std=c99
CFLAGS += -Wall
CFLAGS += -Wextra
CFLAGS += -Werror
CFLAGS += -Wpointer-arith
CFLAGS += -Wcast-align
CFLAGS += -Wwrite-strings
CFLAGS += -Wswitch-default
CFLAGS += -Wunreachable-code
CFLAGS += -Winit-self
CFLAGS += -Wlogical-op
CFLAGS += -Wmissing-field-initializers
CFLAGS += -Wno-unknown-pragmas
CFLAGS += -Wjump-misses-init
CFLAGS += -Wstrict-prototypes
CFLAGS += -Wundef
CFLAGS += -Wunsafe-loop-optimizations
CFLAGS += -Wold-style-definition
TARGET_BASE1=test1 TARGET_BASE1=test1
TARGET_BASE2=test2 TARGET_BASE2=test2
TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION) TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION)

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@ -3,6 +3,8 @@
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction) char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction)
{ {
(void)Poor;
(void)LittleFunction;
//Since There Are No Tests Yet, This Function Could Be Empty For All We Know. //Since There Are No Tests Yet, This Function Could Be Empty For All We Know.
// Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget // Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget
return (char*)0; return (char*)0;

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@ -12,18 +12,6 @@ extern void test_IgnoredTest(void);
extern void test_AnotherIgnoredTest(void); extern void test_AnotherIgnoredTest(void);
extern void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void); extern void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void);
static void runTest(UnityTestFunction test)
{
if (TEST_PROTECT())
{
setUp();
test();
}
if (TEST_PROTECT() && !TEST_IS_IGNORED)
{
tearDown();
}
}
void resetTest(void); void resetTest(void);
void resetTest(void) void resetTest(void)
{ {
@ -36,7 +24,6 @@ int main(void)
{ {
UnityBegin("test/TestProductionCode2.c"); UnityBegin("test/TestProductionCode2.c");
// RUN_TEST calls runTest
RUN_TEST(test_IgnoredTest, 13); RUN_TEST(test_IgnoredTest, 13);
RUN_TEST(test_AnotherIgnoredTest, 18); RUN_TEST(test_AnotherIgnoredTest, 18);
RUN_TEST(test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented, 23); RUN_TEST(test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented, 23);

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@ -14,18 +14,6 @@ extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounter
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void); extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void);
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void); extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void);
static void runTest(UnityTestFunction test)
{
if (TEST_PROTECT())
{
setUp();
test();
}
if (TEST_PROTECT() && !TEST_IS_IGNORED)
{
tearDown();
}
}
void resetTest(void); void resetTest(void);
void resetTest(void) void resetTest(void)
{ {
@ -38,7 +26,6 @@ int main(void)
{ {
UnityBegin("test/TestProductionCode.c"); UnityBegin("test/TestProductionCode.c");
// RUN_TEST calls runTest
RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode, 20); RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode, 20);
RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken, 30); RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken, 30);
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue, 41); RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue, 41);

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@ -17,10 +17,12 @@ int (*outputChar)(int) = putchar;
int verbose = 0; int verbose = 0;
void setUp(void);
void tearDown(void);
void setUp(void) { /*does nothing*/ } void setUp(void) { /*does nothing*/ }
void tearDown(void) { /*does nothing*/ } void tearDown(void) { /*does nothing*/ }
void announceTestRun(unsigned int runNumber) static void announceTestRun(unsigned int runNumber)
{ {
UnityPrint("Unity test run "); UnityPrint("Unity test run ");
UnityPrintNumber(runNumber+1); UnityPrintNumber(runNumber+1);
@ -29,7 +31,7 @@ void announceTestRun(unsigned int runNumber)
UNITY_OUTPUT_CHAR('\n'); UNITY_OUTPUT_CHAR('\n');
} }
int UnityMain(int argc, char* argv[], void (*runAllTests)(void)) int UnityMain(int argc, const char* argv[], void (*runAllTests)(void))
{ {
int result = UnityGetCommandLineOptions(argc, argv); int result = UnityGetCommandLineOptions(argc, argv);
unsigned int r; unsigned int r;
@ -65,7 +67,7 @@ static int groupSelected(const char* group)
return selected(UnityFixture.GroupFilter, group); return selected(UnityFixture.GroupFilter, group);
} }
static void runTestCase() static void runTestCase(void)
{ {
} }
@ -132,13 +134,13 @@ void UnityIgnoreTest(const char * printableName)
static int malloc_count; static int malloc_count;
static int malloc_fail_countdown = MALLOC_DONT_FAIL; static int malloc_fail_countdown = MALLOC_DONT_FAIL;
void UnityMalloc_StartTest() void UnityMalloc_StartTest(void)
{ {
malloc_count = 0; malloc_count = 0;
malloc_fail_countdown = MALLOC_DONT_FAIL; malloc_fail_countdown = MALLOC_DONT_FAIL;
} }
void UnityMalloc_EndTest() void UnityMalloc_EndTest(void)
{ {
malloc_fail_countdown = MALLOC_DONT_FAIL; malloc_fail_countdown = MALLOC_DONT_FAIL;
if (malloc_count != 0) if (malloc_count != 0)
@ -274,7 +276,7 @@ enum {MAX_POINTERS=50};
static PointerPair pointer_store[MAX_POINTERS]; static PointerPair pointer_store[MAX_POINTERS];
static int pointer_index = 0; static int pointer_index = 0;
void UnityPointer_Init() void UnityPointer_Init(void)
{ {
pointer_index = 0; pointer_index = 0;
} }
@ -290,7 +292,7 @@ void UnityPointer_Set(void ** pointer, void * newValue)
pointer_index++; pointer_index++;
} }
void UnityPointer_UndoAllSets() void UnityPointer_UndoAllSets(void)
{ {
while (pointer_index > 0) while (pointer_index > 0)
{ {
@ -301,12 +303,12 @@ void UnityPointer_UndoAllSets()
} }
} }
int UnityFailureCount() int UnityFailureCount(void)
{ {
return Unity.TestFailures; return Unity.TestFailures;
} }
int UnityGetCommandLineOptions(int argc, char* argv[]) int UnityGetCommandLineOptions(int argc, const char* argv[])
{ {
int i; int i;
UnityFixture.Verbose = 0; UnityFixture.Verbose = 0;
@ -360,7 +362,7 @@ int UnityGetCommandLineOptions(int argc, char* argv[])
return 0; return 0;
} }
void UnityConcludeFixtureTest() void UnityConcludeFixtureTest(void)
{ {
if (Unity.CurrentTestIgnored) if (Unity.CurrentTestIgnored)
{ {

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@ -13,19 +13,22 @@
#include "unity_fixture_malloc_overrides.h" #include "unity_fixture_malloc_overrides.h"
#include "unity_fixture_internals.h" #include "unity_fixture_internals.h"
int UnityMain(int argc, char* argv[], void (*runAllTests)(void)); int UnityMain(int argc, const char* argv[], void (*runAllTests)(void));
#define TEST_GROUP(group)\ #define TEST_GROUP(group)\
static const char* TEST_GROUP_##group = #group static const char* TEST_GROUP_##group = #group
#define TEST_SETUP(group) void TEST_##group##_SETUP(void) #define TEST_SETUP(group) void TEST_##group##_SETUP(void);\
void TEST_##group##_SETUP(void)
#define TEST_TEAR_DOWN(group) void TEST_##group##_TEAR_DOWN(void) #define TEST_TEAR_DOWN(group) void TEST_##group##_TEAR_DOWN(void);\
void TEST_##group##_TEAR_DOWN(void)
#define TEST(group, name) \ #define TEST(group, name) \
void TEST_##group##_##name##_(void);\ void TEST_##group##_##name##_(void);\
void TEST_##group##_##name##_run(void);\
void TEST_##group##_##name##_run(void)\ void TEST_##group##_##name##_run(void)\
{\ {\
UnityTestRunner(TEST_##group##_SETUP,\ UnityTestRunner(TEST_##group##_SETUP,\
@ -39,6 +42,7 @@ int UnityMain(int argc, char* argv[], void (*runAllTests)(void));
#define IGNORE_TEST(group, name) \ #define IGNORE_TEST(group, name) \
void TEST_##group##_##name##_(void);\ void TEST_##group##_##name##_(void);\
void TEST_##group##_##name##_run(void);\
void TEST_##group##_##name##_run(void)\ void TEST_##group##_##name##_run(void)\
{\ {\
UnityIgnoreTest("IGNORE_TEST(" #group ", " #name ")");\ UnityIgnoreTest("IGNORE_TEST(" #group ", " #name ")");\
@ -60,7 +64,7 @@ int UnityMain(int argc, char* argv[], void (*runAllTests)(void));
{\ {\
TEST_##group##_GROUP_RUNNER_runAll();\ TEST_##group##_GROUP_RUNNER_runAll();\
}\ }\
void TEST_##group##_GROUP_RUNNER_runAll() void TEST_##group##_GROUP_RUNNER_runAll(void)
//Call this from main //Call this from main
#define RUN_TEST_GROUP(group)\ #define RUN_TEST_GROUP(group)\

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@ -29,7 +29,7 @@ void UnityIgnoreTest(const char * printableName);
void UnityMalloc_StartTest(void); void UnityMalloc_StartTest(void);
void UnityMalloc_EndTest(void); void UnityMalloc_EndTest(void);
int UnityFailureCount(void); int UnityFailureCount(void);
int UnityGetCommandLineOptions(int argc, char* argv[]); int UnityGetCommandLineOptions(int argc, const char* argv[]);
void UnityConcludeFixtureTest(void); void UnityConcludeFixtureTest(void);
void UnityPointer_Set(void ** ptr, void * newValue); void UnityPointer_Set(void ** ptr, void * newValue);

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@ -13,4 +13,9 @@
#define realloc unity_realloc #define realloc unity_realloc
#define free unity_free #define free unity_free
void* unity_malloc(size_t size);
void* unity_calloc(size_t num, size_t size);
void* unity_realloc(void * oldMem, size_t size);
void unity_free(void * mem);
#endif /* UNITY_FIXTURE_MALLOC_OVERRIDES_H_ */ #endif /* UNITY_FIXTURE_MALLOC_OVERRIDES_H_ */

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@ -7,14 +7,14 @@
#include "unity_fixture.h" #include "unity_fixture.h"
static void runAllTests() static void runAllTests(void)
{ {
RUN_TEST_GROUP(UnityFixture); RUN_TEST_GROUP(UnityFixture);
RUN_TEST_GROUP(UnityCommandOptions); RUN_TEST_GROUP(UnityCommandOptions);
RUN_TEST_GROUP(LeakDetection) RUN_TEST_GROUP(LeakDetection)
} }
int main(int argc, char* argv[]) int main(int argc, const char* argv[])
{ {
return UnityMain(argc, argv, runAllTests); return UnityMain(argc, argv, runAllTests);
} }

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@ -158,7 +158,7 @@ TEST_TEAR_DOWN(UnityCommandOptions)
} }
static char* noOptions[] = { static const char* noOptions[] = {
"testrunner.exe" "testrunner.exe"
}; };
@ -171,7 +171,7 @@ TEST(UnityCommandOptions, DefaultOptions)
TEST_ASSERT_EQUAL(1, UnityFixture.RepeatCount); TEST_ASSERT_EQUAL(1, UnityFixture.RepeatCount);
} }
static char* verbose[] = { static const char* verbose[] = {
"testrunner.exe", "testrunner.exe",
"-v" "-v"
}; };
@ -182,7 +182,7 @@ TEST(UnityCommandOptions, OptionVerbose)
TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
} }
static char* group[] = { static const char* group[] = {
"testrunner.exe", "testrunner.exe",
"-g", "groupname" "-g", "groupname"
}; };
@ -193,7 +193,7 @@ TEST(UnityCommandOptions, OptionSelectTestByGroup)
STRCMP_EQUAL("groupname", UnityFixture.GroupFilter); STRCMP_EQUAL("groupname", UnityFixture.GroupFilter);
} }
static char* name[] = { static const char* name[] = {
"testrunner.exe", "testrunner.exe",
"-n", "testname" "-n", "testname"
}; };
@ -204,7 +204,7 @@ TEST(UnityCommandOptions, OptionSelectTestByName)
STRCMP_EQUAL("testname", UnityFixture.NameFilter); STRCMP_EQUAL("testname", UnityFixture.NameFilter);
} }
static char* repeat[] = { static const char* repeat[] = {
"testrunner.exe", "testrunner.exe",
"-r", "99" "-r", "99"
}; };
@ -221,7 +221,7 @@ TEST(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount)
TEST_ASSERT_EQUAL(99, UnityFixture.RepeatCount); TEST_ASSERT_EQUAL(99, UnityFixture.RepeatCount);
} }
static char* multiple[] = { static const char* multiple[] = {
"testrunner.exe", "testrunner.exe",
"-v", "-v",
"-g", "groupname", "-g", "groupname",
@ -238,7 +238,7 @@ TEST(UnityCommandOptions, MultipleOptions)
TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount); TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount);
} }
static char* dashRNotLast[] = { static const char* dashRNotLast[] = {
"testrunner.exe", "testrunner.exe",
"-v", "-v",
"-g", "gggg", "-g", "gggg",
@ -255,7 +255,7 @@ TEST(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified)
TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount); TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount);
} }
static char* unknownCommand[] = { static const char* unknownCommand[] = {
"testrunner.exe", "testrunner.exe",
"-v", "-v",
"-g", "groupname", "-g", "groupname",

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@ -25,7 +25,7 @@ void UnityOutputCharSpy_Create(int s)
memset(buffer, 0, size); memset(buffer, 0, size);
} }
void UnityOutputCharSpy_Destroy() void UnityOutputCharSpy_Destroy(void)
{ {
size = 0; size = 0;
free(buffer); free(buffer);
@ -45,7 +45,7 @@ int UnityOutputCharSpy_OutputChar(int c)
return c; return c;
} }
const char * UnityOutputCharSpy_Get() const char * UnityOutputCharSpy_Get(void)
{ {
return buffer; return buffer;
} }

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@ -9,9 +9,9 @@
#define D_unity_output_Spy_H #define D_unity_output_Spy_H
void UnityOutputCharSpy_Create(int s); void UnityOutputCharSpy_Create(int s);
void UnityOutputCharSpy_Destroy(); void UnityOutputCharSpy_Destroy(void);
int UnityOutputCharSpy_OutputChar(int c); int UnityOutputCharSpy_OutputChar(int c);
const char * UnityOutputCharSpy_Get(); const char * UnityOutputCharSpy_Get(void);
void UnityOutputCharSpy_Enable(int enable); void UnityOutputCharSpy_Enable(int enable);
#endif #endif

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@ -271,7 +271,7 @@ void UnityPrintOk(void)
} }
//----------------------------------------------- //-----------------------------------------------
void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line) static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
{ {
UnityPrint(file); UnityPrint(file);
UNITY_OUTPUT_CHAR(':'); UNITY_OUTPUT_CHAR(':');
@ -282,7 +282,7 @@ void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
} }
//----------------------------------------------- //-----------------------------------------------
void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line) static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
{ {
UnityTestResultsBegin(Unity.TestFile, line); UnityTestResultsBegin(Unity.TestFile, line);
UnityPrint(UnityStrFail); UnityPrint(UnityStrFail);
@ -312,7 +312,7 @@ void UnityConcludeTest(void)
} }
//----------------------------------------------- //-----------------------------------------------
void UnityAddMsgIfSpecified(const char* msg) static void UnityAddMsgIfSpecified(const char* msg)
{ {
if (msg) if (msg)
{ {
@ -322,7 +322,7 @@ void UnityAddMsgIfSpecified(const char* msg)
} }
//----------------------------------------------- //-----------------------------------------------
void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
{ {
UnityPrint(UnityStrExpected); UnityPrint(UnityStrExpected);
if (expected != NULL) if (expected != NULL)
@ -352,7 +352,7 @@ void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual
// Assertion & Control Helpers // Assertion & Control Helpers
//----------------------------------------------- //-----------------------------------------------
int UnityCheckArraysForNull(UNITY_PTR_ATTRIBUTE const void* expected, UNITY_PTR_ATTRIBUTE const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg) static int UnityCheckArraysForNull(UNITY_PTR_ATTRIBUTE const void* expected, UNITY_PTR_ATTRIBUTE const void* actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
{ {
//return true if they are both NULL //return true if they are both NULL
if ((expected == NULL) && (actual == NULL)) if ((expected == NULL) && (actual == NULL))
@ -1102,6 +1102,8 @@ void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
//----------------------------------------------- //-----------------------------------------------
#if defined(UNITY_WEAK_ATTRIBUTE) #if defined(UNITY_WEAK_ATTRIBUTE)
void setUp(void);
void tearDown(void);
UNITY_WEAK_ATTRIBUTE void setUp(void) { } UNITY_WEAK_ATTRIBUTE void setUp(void) { }
UNITY_WEAK_ATTRIBUTE void tearDown(void) { } UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
#elif defined(UNITY_WEAK_PRAGMA) #elif defined(UNITY_WEAK_PRAGMA)

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@ -10,6 +10,22 @@ compiler:
- '-Wno-address' - '-Wno-address'
- '-std=c99' - '-std=c99'
- '-pedantic' - '-pedantic'
- '-Wextra'
- '-Werror'
- '-Wpointer-arith'
- '-Wcast-align'
- '-Wwrite-strings'
- '-Wswitch-default'
- '-Wunreachable-code'
- '-Winit-self'
- '-Wlogical-op'
- '-Wmissing-field-initializers'
- '-Wno-unknown-pragmas'
- '-Wjump-misses-init'
- '-Wstrict-prototypes'
- '-Wundef'
- '-Wunsafe-loop-optimizations'
- '-Wold-style-definition'
includes: includes:
prefix: '-I' prefix: '-I'
items: items: