diff --git a/src/unity.c b/src/unity.c index 7b20033..55af324 100644 --- a/src/unity.c +++ b/src/unity.c @@ -1801,7 +1801,7 @@ void UnityMessage(const char* msg, const UNITY_LINE_TYPE line) /*-----------------------------------------------*/ /* If we have not defined our own test runner, then include our default test runner to make life easier */ -#ifndef RUN_TEST +#ifdef UNITY_SKIP_DEFAULT_RUNNER void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) { Unity.CurrentTestName = FuncName; diff --git a/src/unity_internals.h b/src/unity_internals.h index 9f610a2..fae4018 100644 --- a/src/unity_internals.h +++ b/src/unity_internals.h @@ -481,6 +481,7 @@ void UnitySetTestFile(const char* filename); void UnityConcludeTest(void); #ifndef RUN_TEST +#define UNITY_SKIP_DEFAULT_RUNNER void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum); #endif