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fix uninitialzed value warning
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@ -283,7 +283,7 @@ void UnityPrintFloat(const UNITY_DOUBLE input_number)
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int exponent = 0;
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int exponent = 0;
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int decimals, digits;
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int decimals, digits;
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UNITY_INT32 n;
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UNITY_INT32 n;
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char buf[16];
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char buf[16] = {0};
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/* scale up or down by powers of 10 */
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/* scale up or down by powers of 10 */
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while (number < 100000.0f / 1e6f) { number *= 1e6f; exponent -= 6; }
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while (number < 100000.0f / 1e6f) { number *= 1e6f; exponent -= 6; }
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