mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2025-06-24 08:37:33 +08:00
removed some newer style comments that crept into the codebase.
This commit is contained in:
15
src/unity.c
15
src/unity.c
@ -1142,7 +1142,6 @@ void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
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while (elements--)
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while (elements--)
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{
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{
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/* /////////////////////////////////// */
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bytes = length;
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bytes = length;
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while (bytes--)
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while (bytes--)
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{
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{
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@ -1167,8 +1166,6 @@ void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
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ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 1);
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ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 1);
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ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 1);
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ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 1);
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}
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}
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/* /////////////////////////////////// */
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}
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}
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}
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}
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@ -1413,14 +1410,14 @@ int UnityStringArgumentMatches(const char* str)
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const char* ptr2;
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const char* ptr2;
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const char* ptrf;
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const char* ptrf;
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//Go through the options and get the substrings for matching one at a time
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/* Go through the options and get the substrings for matching one at a time */
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ptr1 = str;
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ptr1 = str;
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while (ptr1[0] != 0)
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while (ptr1[0] != 0)
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{
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{
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if ((ptr1[0] == '"') || (ptr1[0] == '\''))
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if ((ptr1[0] == '"') || (ptr1[0] == '\''))
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ptr1++;
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ptr1++;
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//look for the start of the next partial
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/* look for the start of the next partial */
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ptr2 = ptr1;
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ptr2 = ptr1;
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ptrf = 0;
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ptrf = 0;
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do {
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do {
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@ -1431,26 +1428,26 @@ int UnityStringArgumentMatches(const char* str)
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while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
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while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
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ptr2++;
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ptr2++;
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//done if complete filename match
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/* done if complete filename match */
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retval = IsStringInBiggerString(Unity.TestFile, ptr1);
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retval = IsStringInBiggerString(Unity.TestFile, ptr1);
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if (retval == 1)
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if (retval == 1)
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return retval;
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return retval;
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//done if testname match after filename partial match
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/* done if testname match after filename partial match */
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if ((retval == 2) && (ptrf != 0))
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if ((retval == 2) && (ptrf != 0))
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{
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{
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if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
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if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
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return 1;
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return 1;
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}
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}
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//done if complete testname match
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/* done if complete testname match */
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if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
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if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
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return 1;
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return 1;
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ptr1 = ptr2;
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ptr1 = ptr2;
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}
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}
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//we couldn't find a match for any substrings
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/* we couldn't find a match for any substrings */
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return 0;
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return 0;
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}
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}
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