Added support for 16-bit processors via BUS_WIDTH=16 preprocessor define. Defaults to 32-bit if unspecified.

Updated iar_msp430.yml to use full IAR MSP430 edition and use new BUS-WIDTH define.

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@40 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
This commit is contained in:
greg-williams
2009-08-31 01:33:47 +00:00
parent 8117581f2f
commit cb1212f9e2
4 changed files with 253 additions and 77 deletions

View File

@ -1,4 +1,4 @@
tools_root: &tools_root 'C:\Program Files\IAR Systems\Embedded Workbench 5.3 Evaluation\' tools_root: &tools_root 'C:\Program Files\IAR Systems\Embedded Workbench 5.3 MSP430\'
core_root: &core_root [*tools_root, '430\'] core_root: &core_root [*tools_root, '430\']
core_bin: &core_bin [*core_root, 'bin\'] core_bin: &core_bin [*core_root, 'bin\']
core_config: &core_config [*core_root, 'config\'] core_config: &core_config [*core_root, 'config\']
@ -21,6 +21,7 @@ compiler:
- --no_tbaa - --no_tbaa
- --debug - --debug
- -D__MSP430F149__ - -D__MSP430F149__
- -DBUS_WIDTH=16
- -DUNITY_FLOAT_SUPPORT_DISABLED - -DUNITY_FLOAT_SUPPORT_DISABLED
- -e - -e
- -Ol - -Ol

View File

@ -204,7 +204,7 @@ void UnityAssertBits(const long mask,
} }
} }
void UnityAssertEqualInt(const long expected, void UnityAssertEqualNumber(const long expected,
const long actual, const long actual,
const char* msg, const char* msg,
const unsigned short lineNumber, const unsigned short lineNumber,
@ -229,16 +229,92 @@ void UnityAssertEqualInt(const long expected,
} }
} }
void UnityAssertEqualIntArray(const long* expected, void UnityAssertEqualNumberUnsigned(const unsigned long expected,
const long* actual, const unsigned long actual,
const char* msg,
const unsigned short lineNumber,
const UNITY_DISPLAY_STYLE_T style)
{
if (expected != actual)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("Expected ");
UnityPrintNumberByStyle(expected, style);
UnityPrint(" was ");
UnityPrintNumberByStyle(actual, style);
UnityPrintChar('.');
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
}
}
void UnityAssertEqualIntArray(const int* expected,
const int* actual,
const unsigned long num_elements, const unsigned long num_elements,
const char* msg, const char* msg,
const unsigned short lineNumber, const unsigned short lineNumber,
const UNITY_DISPLAY_STYLE_T style) const UNITY_DISPLAY_STYLE_T style)
{ {
unsigned long elements = num_elements; unsigned long elements = num_elements;
const long* ptr_expected = expected; const int* ptr_expected = expected;
const long* ptr_actual = actual; const int* ptr_actual = actual;
if (elements == 0)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("You asked me to compare 0 elements of an array, which was pointless.");
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
return;
}
while (elements--)
{
if (*ptr_expected++ != *ptr_actual++)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("Element ");
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
UnityPrint(" Expected ");
UnityPrintNumberByStyle(*--ptr_expected, style);
UnityPrint(" was ");
UnityPrintNumberByStyle(*--ptr_actual, style);
UnityPrintChar('.');
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
return;
}
}
}
void UnityAssertEqualUnsignedIntArray(const unsigned int* expected,
const unsigned int* actual,
const unsigned long num_elements,
const char* msg,
const unsigned short lineNumber,
const UNITY_DISPLAY_STYLE_T style)
{
unsigned long elements = num_elements;
const unsigned int* ptr_expected = expected;
const unsigned int* ptr_actual = actual;
if (elements == 0) if (elements == 0)
{ {
@ -307,13 +383,13 @@ void UnityAssertFloatsWithin(const float delta,
} }
} }
void UnityAssertIntsWithin(const long delta, void UnityAssertNumbersWithin(const long delta,
const long expected, const long expected,
const long actual, const long actual,
const char* msg, const char* msg,
const unsigned short lineNumber) const unsigned short lineNumber)
{ {
long diff = actual - expected; int diff = actual - expected;
if (diff < 0) if (diff < 0)
{ {
@ -324,7 +400,29 @@ void UnityAssertIntsWithin(const long delta,
{ {
Unity.CurrentTestFailed = 1; Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber); UnityTestResultsBegin(lineNumber);
UnityPrint("Ints not within delta."); UnityPrint("Values not within delta.");
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
}
}
void UnityAssertNumbersUnsignedWithin(const unsigned long delta,
const unsigned long expected,
const unsigned long actual,
const char* msg,
const unsigned short lineNumber)
{
unsigned int diff = actual - expected;
if (delta < diff)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("Values not within delta.");
if (msg) if (msg)
{ {
UnityPrintChar(' '); UnityPrintChar(' ');
@ -455,8 +553,3 @@ void UnityEnd(void)
UnityPrint("FAIL\n"); UnityPrint("FAIL\n");
} }
} }
long UnityGetNumFailures(void)
{
return Unity.TestFailures;
}

View File

@ -6,6 +6,30 @@
#include <stdio.h> #include <stdio.h>
#include <setjmp.h> #include <setjmp.h>
//-------------------------------------------------------
// Bus Width Management
//-------------------------------------------------------
#if defined(BUS_WIDTH) && (BUS_WIDTH != 32)
#if (BUS_WIDTH == 16)
typedef unsigned char U8;
typedef unsigned int U16;
typedef unsigned long U32;
typedef signed char S8;
typedef signed int S16;
typedef signed long S32;
#endif
#else
typedef unsigned char U8;
typedef unsigned short U16;
typedef unsigned int U32;
typedef signed char S8;
typedef signed short S16;
typedef signed int S32;
#endif
//------------------------------------------------------- //-------------------------------------------------------
// Internal Functions and Structs Needed For Unity To Run // Internal Functions and Structs Needed For Unity To Run
// //
@ -41,11 +65,19 @@ struct _Unity
extern struct _Unity Unity; extern struct _Unity Unity;
void CreateResults(void);
//-------------------------------------------------------
// Test Suite Management
//-------------------------------------------------------
void UnityBegin(void); void UnityBegin(void);
void UnityEnd(void); void UnityEnd(void);
long UnityGetNumFailures(void); void UnityConcludeTest(void);
//-------------------------------------------------------
// Test Output
//-------------------------------------------------------
void UnityPrintChar(const char ch); void UnityPrintChar(const char ch);
void UnityPrint(const char* string); void UnityPrint(const char* string);
@ -54,16 +86,33 @@ void UnityPrintNumberByStyle(const long number, const UNITY_DISPLAY_STYLE_T styl
void UnityPrintNumber(const long number); void UnityPrintNumber(const long number);
void UnityPrintNumberUnsigned(const unsigned long number); void UnityPrintNumberUnsigned(const unsigned long number);
void UnityPrintNumberHex(const unsigned long number, const char nibbles); void UnityPrintNumberHex(const unsigned long number, const char nibbles);
void UnityConcludeTest(void);
void UnityAssertEqualInt(const long expected,
const long actual,
const char* msg,
const unsigned short lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertEqualIntArray(const long* expected, //-------------------------------------------------------
const long* actual, // Test Assertion Fuctions
//-------------------------------------------------------
void UnityAssertEqualNumber(const long expected,
const long actual,
const char* msg,
const unsigned short lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertEqualNumberUnsigned(const unsigned long expected,
const unsigned long actual,
const char* msg,
const unsigned short lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertEqualIntArray(const int* expected,
const int* actual,
const unsigned long num_elements,
const char* msg,
const unsigned short lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertEqualUnsignedIntArray(const unsigned int* expected,
const unsigned int* actual,
const unsigned long num_elements, const unsigned long num_elements,
const char* msg, const char* msg,
const unsigned short lineNumber, const unsigned short lineNumber,
@ -92,16 +141,23 @@ void UnityAssertFloatsWithin(const float delta,
const char* msg, const char* msg,
const unsigned short lineNumber); const unsigned short lineNumber);
void UnityAssertIntsWithin(const long delta, void UnityAssertNumbersWithin(const long delta,
const long expected, const long expected,
const long actual, const long actual,
const char* msg, const char* msg,
const unsigned short lineNumber); const unsigned short lineNumber);
void UnityAssertNumbersUnsignedWithin(const unsigned long delta,
const unsigned long expected,
const unsigned long actual,
const char* msg,
const unsigned short lineNumber);
void UnityFail(const char* message, const long line); void UnityFail(const char* message, const long line);
void UnityIgnore(const char* message, const long line); void UnityIgnore(const char* message, const long line);
//------------------------------------------------------- //-------------------------------------------------------
// Test Running Macros // Test Running Macros
//------------------------------------------------------- //-------------------------------------------------------
@ -119,6 +175,7 @@ void UnityIgnore(const char* message, const long line);
runTest(func); \ runTest(func); \
UnityConcludeTest(); UnityConcludeTest();
//------------------------------------------------------- //-------------------------------------------------------
// Test Asserts // Test Asserts
// //
@ -142,13 +199,13 @@ void UnityIgnore(const char* message, const long line);
#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) \ #define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) \
Unity.TestFile=__FILE__; \ Unity.TestFile=__FILE__; \
UnityAssertEqualInt((long)(expected), (long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_INT); \ UnityAssertEqualNumber((long)(expected), (long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_INT); \
ABORT_IF_NECESSARY(); ABORT_IF_NECESSARY();
#define TEST_ASSERT_EQUAL_INT(expected, actual) TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, NULL) #define TEST_ASSERT_EQUAL_INT(expected, actual) TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, NULL)
#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) \ #define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) \
Unity.TestFile=__FILE__; \ Unity.TestFile=__FILE__; \
UnityAssertEqualIntArray((long*)(expected), (long*)(actual), (unsigned long)(num_elements), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_INT); \ UnityAssertEqualIntArray((int*)(expected), (int*)(actual), (unsigned long)(num_elements), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_INT); \
ABORT_IF_NECESSARY(); ABORT_IF_NECESSARY();
#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, NULL) #define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, NULL)
@ -157,37 +214,37 @@ void UnityIgnore(const char* message, const long line);
#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) \ #define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) \
Unity.TestFile=__FILE__; \ Unity.TestFile=__FILE__; \
UnityAssertIntsWithin((delta), (expected), (actual), NULL, (unsigned short)__LINE__); \ UnityAssertNumbersWithin((long)(delta), (long)(expected), (long)(actual), NULL, (unsigned short)__LINE__); \
ABORT_IF_NECESSARY(); ABORT_IF_NECESSARY();
#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, NULL) #define TEST_ASSERT_INT_WITHIN(delta, expected, actual) TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, NULL)
#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) \ #define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) \
Unity.TestFile=__FILE__; \ Unity.TestFile=__FILE__; \
UnityAssertEqualInt((long)(expected), (long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_UINT); \ UnityAssertEqualNumberUnsigned((unsigned long)(expected), (unsigned long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_UINT); \
ABORT_IF_NECESSARY(); ABORT_IF_NECESSARY();
#define TEST_ASSERT_EQUAL_UINT(expected, actual) TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, NULL) #define TEST_ASSERT_EQUAL_UINT(expected, actual) TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, NULL)
#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) \ #define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) \
Unity.TestFile=__FILE__; \ Unity.TestFile=__FILE__; \
UnityAssertEqualIntArray((long*)(expected), (long*)(actual), (unsigned long)(num_elements), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_UINT); \ UnityAssertEqualUnsignedIntArray((unsigned int*)(expected), (unsigned int*)(actual), (unsigned long)(num_elements), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_UINT); \
ABORT_IF_NECESSARY(); ABORT_IF_NECESSARY();
#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, NULL) #define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, NULL)
#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) \ #define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) \
Unity.TestFile=__FILE__; \ Unity.TestFile=__FILE__; \
UnityAssertEqualInt((long)(expected), (long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_HEX8); \ UnityAssertEqualNumberUnsigned((unsigned long)(expected), (unsigned long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_HEX8); \
ABORT_IF_NECESSARY(); ABORT_IF_NECESSARY();
#define TEST_ASSERT_EQUAL_HEX8(expected, actual) TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, NULL) #define TEST_ASSERT_EQUAL_HEX8(expected, actual) TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, NULL)
#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) \ #define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) \
Unity.TestFile=__FILE__; \ Unity.TestFile=__FILE__; \
UnityAssertEqualInt((long)(expected), (long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_HEX16); \ UnityAssertEqualNumberUnsigned((unsigned long)(expected), (unsigned long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_HEX16); \
ABORT_IF_NECESSARY(); ABORT_IF_NECESSARY();
#define TEST_ASSERT_EQUAL_HEX16(expected, actual) TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, NULL) #define TEST_ASSERT_EQUAL_HEX16(expected, actual) TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, NULL)
#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) \ #define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) \
Unity.TestFile=__FILE__; \ Unity.TestFile=__FILE__; \
UnityAssertEqualInt((long)(expected), (long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_HEX32); \ UnityAssertEqualNumber((long)(expected), (long)(actual), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_HEX32); \
ABORT_IF_NECESSARY(); ABORT_IF_NECESSARY();
#define TEST_ASSERT_EQUAL_HEX32(expected, actual) TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, NULL) #define TEST_ASSERT_EQUAL_HEX32(expected, actual) TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, NULL)
@ -202,7 +259,7 @@ void UnityIgnore(const char* message, const long line);
#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) \ #define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) \
Unity.TestFile=__FILE__; \ Unity.TestFile=__FILE__; \
UnityAssertEqualIntArray((long*)(expected), (long*)(actual), (unsigned long)(num_elements), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_HEX32); \ UnityAssertEqualIntArray((int*)(expected), (int*)(actual), (unsigned long)(num_elements), (message), (unsigned short)__LINE__, UNITY_DISPLAY_STYLE_HEX32); \
ABORT_IF_NECESSARY(); ABORT_IF_NECESSARY();
#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, NULL) #define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, NULL)
@ -226,13 +283,13 @@ void UnityIgnore(const char* message, const long line);
#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) \ #define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) \
Unity.TestFile=__FILE__; \ Unity.TestFile=__FILE__; \
UnityAssertBits((1 << bit), (-1), (actual), (message), (unsigned short)__LINE__); \ UnityAssertBits(((U32)1 << bit), (-1), (actual), (message), (unsigned short)__LINE__); \
ABORT_IF_NECESSARY(); ABORT_IF_NECESSARY();
#define TEST_ASSERT_BIT_HIGH(bit, actual) TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, NULL) #define TEST_ASSERT_BIT_HIGH(bit, actual) TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, NULL)
#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) \ #define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) \
Unity.TestFile=__FILE__; \ Unity.TestFile=__FILE__; \
UnityAssertBits((1 << bit), (0), (actual), (message), (unsigned short)__LINE__); \ UnityAssertBits(((U32)1 << bit), (0), (actual), (message), (unsigned short)__LINE__); \
ABORT_IF_NECESSARY(); ABORT_IF_NECESSARY();
#define TEST_ASSERT_BIT_LOW(bit, actual) TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, NULL) #define TEST_ASSERT_BIT_LOW(bit, actual) TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, NULL)
@ -259,4 +316,3 @@ void UnityIgnore(const char* message, const long line);
#define TEST_IGNORE() TEST_IGNORE_MESSAGE(NULL) #define TEST_IGNORE() TEST_IGNORE_MESSAGE(NULL)
#endif #endif

View File

@ -181,9 +181,13 @@ void testNotEqualBits(void)
void testNotEqualUInts(void) void testNotEqualUInts(void)
{ {
int failed; int failed;
U16 v0, v1;
v0 = 9000;
v1 = 9001;
EXPECT_ABORT_BEGIN EXPECT_ABORT_BEGIN
TEST_ASSERT_EQUAL_UINT(900000, 900001); TEST_ASSERT_EQUAL_UINT(v0, v1);
EXPECT_ABORT_END EXPECT_ABORT_END
failed = Unity.CurrentTestFailed; failed = Unity.CurrentTestFailed;
@ -195,9 +199,13 @@ void testNotEqualUInts(void)
void testNotEqualHex8s(void) void testNotEqualHex8s(void)
{ {
int failed; int failed;
U8 v0, v1;
v0 = 0x23;
v1 = 0x22;
EXPECT_ABORT_BEGIN EXPECT_ABORT_BEGIN
TEST_ASSERT_EQUAL_HEX8(0x23,0x22); TEST_ASSERT_EQUAL_HEX8(v0, v1);
EXPECT_ABORT_END EXPECT_ABORT_END
failed = Unity.CurrentTestFailed; failed = Unity.CurrentTestFailed;
@ -209,9 +217,13 @@ void testNotEqualHex8s(void)
void testNotEqualHex16s(void) void testNotEqualHex16s(void)
{ {
int failed; int failed;
U16 v0, v1;
v0 = 0x1234;
v1 = 0x1235;
EXPECT_ABORT_BEGIN EXPECT_ABORT_BEGIN
TEST_ASSERT_EQUAL_HEX16(0x1234, 0x1235); TEST_ASSERT_EQUAL_HEX16(v0, v1);
EXPECT_ABORT_END EXPECT_ABORT_END
failed = Unity.CurrentTestFailed; failed = Unity.CurrentTestFailed;
@ -223,9 +235,13 @@ void testNotEqualHex16s(void)
void testNotEqualHex32s(void) void testNotEqualHex32s(void)
{ {
int failed; int failed;
U32 v0, v1;
v0 = 900000;
v1 = 900001;
EXPECT_ABORT_BEGIN EXPECT_ABORT_BEGIN
TEST_ASSERT_EQUAL_HEX32(900000, 900001); TEST_ASSERT_EQUAL_HEX32(v0, v1);
EXPECT_ABORT_END EXPECT_ABORT_END
failed = Unity.CurrentTestFailed; failed = Unity.CurrentTestFailed;
@ -238,6 +254,7 @@ void testEqualInts(void)
{ {
int v0, v1; int v0, v1;
int *p0, *p1; int *p0, *p1;
v0 = 19467; v0 = 19467;
v1 = 19467; v1 = 19467;
p0 = &v0; p0 = &v0;
@ -257,6 +274,7 @@ void testEqualUints(void)
{ {
unsigned int v0, v1; unsigned int v0, v1;
unsigned int *p0, *p1; unsigned int *p0, *p1;
v0 = 19467; v0 = 19467;
v1 = 19467; v1 = 19467;
p0 = &v0; p0 = &v0;
@ -269,13 +287,14 @@ void testEqualUints(void)
TEST_ASSERT_EQUAL_UINT(*p0, v1); TEST_ASSERT_EQUAL_UINT(*p0, v1);
TEST_ASSERT_EQUAL_UINT(*p0, *p1); TEST_ASSERT_EQUAL_UINT(*p0, *p1);
TEST_ASSERT_EQUAL_UINT(*p0, 19467); TEST_ASSERT_EQUAL_UINT(*p0, 19467);
TEST_ASSERT_EQUAL_UINT(4294967295ul, 4294967295ul); TEST_ASSERT_EQUAL_UINT(60872u, 60872u);
} }
void testEqualHex8s(void) void testEqualHex8s(void)
{ {
unsigned int v0, v1; U8 v0, v1;
unsigned int *p0, *p1; U8 *p0, *p1;
v0 = 0x22; v0 = 0x22;
v1 = 0x22; v1 = 0x22;
p0 = &v0; p0 = &v0;
@ -292,8 +311,9 @@ void testEqualHex8s(void)
void testEqualHex16s(void) void testEqualHex16s(void)
{ {
unsigned int v0, v1; U16 v0, v1;
unsigned int *p0, *p1; U16 *p0, *p1;
v0 = 0x9876; v0 = 0x9876;
v1 = 0x9876; v1 = 0x9876;
p0 = &v0; p0 = &v0;
@ -310,26 +330,27 @@ void testEqualHex16s(void)
void testEqualHex32s(void) void testEqualHex32s(void)
{ {
unsigned int v0, v1; U32 v0, v1;
unsigned int *p0, *p1; U32 *p0, *p1;
v0 = 0x98765432;
v1 = 0x98765432; v0 = 0x98765432ul;
v1 = 0x98765432ul;
p0 = &v0; p0 = &v0;
p1 = &v1; p1 = &v1;
TEST_ASSERT_EQUAL_HEX32(0x98765432, 0x98765432); TEST_ASSERT_EQUAL_HEX32(0x98765432ul, 0x98765432ul);
TEST_ASSERT_EQUAL_HEX32(v0, v1); TEST_ASSERT_EQUAL_HEX32(v0, v1);
TEST_ASSERT_EQUAL_HEX32(0x98765432, v1); TEST_ASSERT_EQUAL_HEX32(0x98765432ul, v1);
TEST_ASSERT_EQUAL_HEX32(v0, 0x98765432); TEST_ASSERT_EQUAL_HEX32(v0, 0x98765432ul);
TEST_ASSERT_EQUAL_HEX32(*p0, v1); TEST_ASSERT_EQUAL_HEX32(*p0, v1);
TEST_ASSERT_EQUAL_HEX32(*p0, *p1); TEST_ASSERT_EQUAL_HEX32(*p0, *p1);
TEST_ASSERT_EQUAL_HEX32(*p0, 0x98765432); TEST_ASSERT_EQUAL_HEX32(*p0, 0x98765432ul);
} }
void testEqualBits(void) void testEqualBits(void)
{ {
unsigned int v0 = 0xFF55AA00; U32 v0 = 0xFF55AA00;
unsigned int v1 = 0x55550000; U32 v1 = 0x55550000;
TEST_ASSERT_BITS(v1, v0, 0x55550000); TEST_ASSERT_BITS(v1, v0, 0x55550000);
TEST_ASSERT_BITS(v1, v0, 0xFF55CC00); TEST_ASSERT_BITS(v1, v0, 0xFF55CC00);
@ -346,6 +367,7 @@ void testEqualShorts(void)
{ {
short v0, v1; short v0, v1;
short *p0, *p1; short *p0, *p1;
v0 = 19467; v0 = 19467;
v1 = 19467; v1 = 19467;
p0 = &v0; p0 = &v0;
@ -365,25 +387,27 @@ void testEqualUShorts(void)
{ {
unsigned short v0, v1; unsigned short v0, v1;
unsigned short *p0, *p1; unsigned short *p0, *p1;
v0 = 19467; v0 = 19467;
v1 = 19467; v1 = 19467;
p0 = &v0; p0 = &v0;
p1 = &v1; p1 = &v1;
TEST_ASSERT_EQUAL_INT(1837, 1837); TEST_ASSERT_EQUAL_UINT(1837, 1837);
TEST_ASSERT_EQUAL_INT(-2987, -2987); TEST_ASSERT_EQUAL_UINT(2987, 2987);
TEST_ASSERT_EQUAL_INT(v0, v1); TEST_ASSERT_EQUAL_UINT(v0, v1);
TEST_ASSERT_EQUAL_INT(19467, v1); TEST_ASSERT_EQUAL_UINT(19467, v1);
TEST_ASSERT_EQUAL_INT(v0, 19467); TEST_ASSERT_EQUAL_UINT(v0, 19467);
TEST_ASSERT_EQUAL_INT(*p0, v1); TEST_ASSERT_EQUAL_UINT(*p0, v1);
TEST_ASSERT_EQUAL_INT(*p0, *p1); TEST_ASSERT_EQUAL_UINT(*p0, *p1);
TEST_ASSERT_EQUAL_INT(*p0, 19467); TEST_ASSERT_EQUAL_UINT(*p0, 19467);
} }
void testEqualChars(void) void testEqualChars(void)
{ {
signed char v0, v1; signed char v0, v1;
signed char *p0, *p1; signed char *p0, *p1;
v0 = 109; v0 = 109;
v1 = 109; v1 = 109;
p0 = &v0; p0 = &v0;
@ -403,6 +427,7 @@ void testEqualUChars(void)
{ {
unsigned char v0, v1; unsigned char v0, v1;
unsigned char *p0, *p1; unsigned char *p0, *p1;
v0 = 251; v0 = 251;
v1 = 251; v1 = 251;
p0 = &v0; p0 = &v0;
@ -421,8 +446,9 @@ void testEqualPointers(void)
{ {
int v0, v1; int v0, v1;
int *p0, *p1, *p2; int *p0, *p1, *p2;
v0 = 19467; v0 = 19467;
v1 = 80080; v1 = 18271;
p0 = &v0; p0 = &v0;
p1 = &v1; p1 = &v1;
p2 = &v1; p2 = &v1;
@ -695,8 +721,8 @@ void testNotEqualIntArrays3(void)
void testEqualUIntArrays(void) void testEqualUIntArrays(void)
{ {
unsigned int p0[] = {1, 8, 987, 4294967295ul}; unsigned int p0[] = {1, 8, 987, 65132u};
unsigned int p1[] = {1, 8, 987, 4294967295ul}; unsigned int p1[] = {1, 8, 987, 65132u};
unsigned int p2[] = {1, 8, 987, 2}; unsigned int p2[] = {1, 8, 987, 2};
unsigned int p3[] = {1, 500, 600, 700}; unsigned int p3[] = {1, 500, 600, 700};
@ -709,8 +735,8 @@ void testEqualUIntArrays(void)
void testNotEqualUIntArrays1(void) void testNotEqualUIntArrays1(void)
{ {
unsigned int p0[] = {1, 8, 987, 4294967295ul}; unsigned int p0[] = {1, 8, 987, 65132u};
unsigned int p1[] = {1, 8, 987, 4294967294ul}; unsigned int p1[] = {1, 8, 987, 65131u};
int failed; int failed;
@ -726,8 +752,8 @@ void testNotEqualUIntArrays1(void)
void testNotEqualUIntArrays2(void) void testNotEqualUIntArrays2(void)
{ {
unsigned int p0[] = {1, 8, 987, 4294967295ul}; unsigned int p0[] = {1, 8, 987, 65132u};
unsigned int p1[] = {2, 8, 987, 4294967295ul}; unsigned int p1[] = {2, 8, 987, 65132u};
int failed; int failed;
@ -743,8 +769,8 @@ void testNotEqualUIntArrays2(void)
void testNotEqualUIntArrays3(void) void testNotEqualUIntArrays3(void)
{ {
unsigned int p0[] = {1, 8, 987, 4294967295ul}; unsigned int p0[] = {1, 8, 987, 65132u};
unsigned int p1[] = {1, 8, 986, 4294967295ul}; unsigned int p1[] = {1, 8, 986, 65132u};
int failed; int failed;