* Converted rake to use YML config files for toolchain customization per CMock.

Need to figure out what to do about IAR MSP430

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@24 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
This commit is contained in:
greg-williams
2009-04-11 14:42:09 +00:00
parent 5a35176ec8
commit c113a9caa0
15 changed files with 946 additions and 510 deletions

View File

@ -1,136 +0,0 @@
#define UNITY_ENABLE_EXTERNAL_ASSERTIONS
#include <setjmp.h>
#include "unity.h"
void setUp(void);
void tearDown(void);
void testTrue(void);
void testFalse(void);
void testPreviousPass(void);
void testNotVanilla(void);
void testNotTrue(void);
void testNotFalse(void);
void testNotUnless(void);
void testFail(void);
void testIgnore(void);
void testIgnoreMessage(void);
void testNotEqualInts(void);
void testNotEqualBits(void);
void testNotEqualUInts(void);
void testNotEqualHex8s(void);
void testNotEqualHex16s(void);
void testNotEqualHex32s(void);
void testEqualInts(void);
void testEqualUints(void);
void testEqualHex8s(void);
void testEqualHex16s(void);
void testEqualHex32s(void);
void testEqualBits(void);
void testEqualShorts(void);
void testEqualUShorts(void);
void testEqualChars(void);
void testEqualUChars(void);
void testEqualPointers(void);
void testFloatsWithinDelta(void);
void testFloatsNotWithinDelta(void);
void testIntsWithinDelta(void);
void testIntsNotWithinDelta(void);
void testEqualStrings(void);
void testNotEqualString1(void);
void testNotEqualString2(void);
void testNotEqualString3(void);
void testNotEqualString_ExpectedStringIsNull(void);
void testNotEqualString_ActualStringIsNull(void);
void testEqualMemory(void);
void testNotEqualMemory1(void);
void testNotEqualMemory2(void);
void testNotEqualMemory3(void);
void testNotEqualMemory4(void);
void testEqualIntArrays(void);
void testNotEqualIntArrays1(void);
void testNotEqualIntArrays2(void);
void testNotEqualIntArrays3(void);
void testEqualUIntArrays(void);
void testNotEqualUIntArrays1(void);
void testNotEqualUIntArrays2(void);
void testNotEqualUIntArrays3(void);
void testProtection(void);
static void runTest(UnityTestFunction test)
{
if (TEST_PROTECT())
{
setUp();
test();
}
if (TEST_PROTECT())
{
tearDown();
}
}
int main(void)
{
Unity.TestFile = __FILE__;
UnityBegin();
// RUN_TEST calls runTest
RUN_TEST(testTrue);
RUN_TEST(testFalse);
RUN_TEST(testPreviousPass);
RUN_TEST(testNotVanilla);
RUN_TEST(testNotTrue);
RUN_TEST(testNotFalse);
RUN_TEST(testNotUnless);
RUN_TEST(testFail);
RUN_TEST(testIgnore);
RUN_TEST(testIgnoreMessage);
RUN_TEST(testNotEqualBits);
RUN_TEST(testNotEqualInts);
RUN_TEST(testNotEqualUInts);
RUN_TEST(testNotEqualHex8s);
RUN_TEST(testNotEqualHex16s);
RUN_TEST(testNotEqualHex32s);
RUN_TEST(testEqualBits);
RUN_TEST(testEqualInts);
RUN_TEST(testEqualUints);
RUN_TEST(testEqualHex8s);
RUN_TEST(testEqualHex16s);
RUN_TEST(testEqualHex32s);
RUN_TEST(testEqualShorts);
RUN_TEST(testEqualUShorts);
RUN_TEST(testEqualChars);
RUN_TEST(testEqualUChars);
RUN_TEST(testEqualPointers);
RUN_TEST(testEqualStrings);
RUN_TEST(testIntsWithinDelta);
RUN_TEST(testIntsNotWithinDelta);
RUN_TEST(testFloatsWithinDelta);
RUN_TEST(testFloatsNotWithinDelta);
RUN_TEST(testNotEqualString1);
RUN_TEST(testNotEqualString2);
RUN_TEST(testNotEqualString3);
RUN_TEST(testNotEqualString_ExpectedStringIsNull);
RUN_TEST(testNotEqualString_ActualStringIsNull);
RUN_TEST(testEqualMemory);
RUN_TEST(testNotEqualMemory1);
RUN_TEST(testNotEqualMemory2);
RUN_TEST(testNotEqualMemory3);
RUN_TEST(testNotEqualMemory4);
RUN_TEST(testEqualIntArrays);
RUN_TEST(testNotEqualIntArrays1);
RUN_TEST(testNotEqualIntArrays2);
RUN_TEST(testNotEqualIntArrays3);
RUN_TEST(testEqualUIntArrays);
RUN_TEST(testNotEqualUIntArrays1);
RUN_TEST(testNotEqualUIntArrays2);
RUN_TEST(testNotEqualUIntArrays3);
RUN_TEST(testProtection);
UnityEnd();
return 0;
}