rearranged project to centralize all self-test stuff under test directory. only pull in includes when required.

This commit is contained in:
Mark VanderVoord
2014-07-30 10:14:02 -04:00
parent f8f5c39e26
commit bff1fc68cb
25 changed files with 116 additions and 149 deletions

View File

@ -11,7 +11,6 @@
#include "unity_config.h"
#endif
#include <stdio.h>
#include <setjmp.h>
// Unity Attempts to Auto-Detect Integer Types
@ -241,7 +240,7 @@ typedef UNITY_FLOAT_TYPE _UF;
#else
//Floating Point Support
//Double Floating Point Support
#ifndef UNITY_DOUBLE_PRECISION
#define UNITY_DOUBLE_PRECISION (1e-12f)
#endif
@ -252,16 +251,27 @@ typedef UNITY_DOUBLE_TYPE _UD;
#endif
#ifdef UNITY_DOUBLE_VERBOSE
#ifndef UNITY_FLOAT_VERBOSE
#define UNITY_FLOAT_VERBOSE
#endif
#endif
//-------------------------------------------------------
// Output Method
//-------------------------------------------------------
#ifndef UNITY_OUTPUT_CHAR
//Default to using putchar, which is defined in stdio.h above
//Default to using putchar, which is defined in stdio.h
#include <stdio.h>
#define UNITY_OUTPUT_CHAR(a) putchar(a)
#else
//If defined as something else, make sure we declare it here so it's ready for use
extern int UNITY_OUTPUT_CHAR(int);
#endif
//-------------------------------------------------------
@ -674,4 +684,5 @@ extern const char* UnityStrErr64;
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_DET)
#endif
//End of UNITY_INTERNALS_H
#endif