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Merge branch 'feature/print-floats'
Fix new type name conflicts Conflicts: src/unity.c src/unity_internals.h
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@ -171,7 +171,6 @@
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#undef UNITY_INCLUDE_FLOAT
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#undef UNITY_FLOAT_PRECISION
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#undef UNITY_FLOAT_TYPE
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#undef UNITY_FLOAT_VERBOSE
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#else
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@ -225,15 +224,19 @@ typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
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/* No Floating Point Support */
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#undef UNITY_DOUBLE_PRECISION
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#undef UNITY_DOUBLE_TYPE
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#undef UNITY_DOUBLE_VERBOSE
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#ifdef UNITY_INCLUDE_DOUBLE
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#undef UNITY_INCLUDE_DOUBLE
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#endif
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#ifdef UNITY_FLOAT_VERBOSE
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typedef UNITY_FLOAT UNITY_DOUBLE;
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/* For parameter in UnityPrintFloat, double promotion required */
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#ifdef UNITY_EXCLUDE_FLOAT
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#define UNITY_EXCLUDE_FLOAT_PRINT
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#else
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#ifndef UNITY_DOUBLE_TYPE
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#define UNITY_DOUBLE_TYPE double
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#endif
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typedef UNITY_FLOAT UNITY_DOUBLE;
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/* For parameter in UnityPrintFloat(UNITY_DOUBLE), which aliases to double or float */
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#endif
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#else
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@ -250,12 +253,6 @@ typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
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#endif
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#ifdef UNITY_DOUBLE_VERBOSE
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#ifndef UNITY_FLOAT_VERBOSE
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#define UNITY_FLOAT_VERBOSE
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#endif
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#endif
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/*-------------------------------------------------------
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* Output Method: stdout (DEFAULT)
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*-------------------------------------------------------*/
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@ -443,7 +440,7 @@ void UnityPrintNumber(const UNITY_INT number);
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void UnityPrintNumberUnsigned(const UNITY_UINT number);
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void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles);
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#ifdef UNITY_FLOAT_VERBOSE
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#ifndef UNITY_EXCLUDE_FLOAT_PRINT
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void UnityPrintFloat(const UNITY_DOUBLE number);
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#endif
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