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Unity to print C-style escaped strings as "\x16"
Changes from "\0x16" before, makes it easier to copy strings from output
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@ -1373,7 +1373,7 @@ void testNotEqualString4(void)
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void testNotEqualStringLen4(void)
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{
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EXPECT_ABORT_BEGIN
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TEST_ASSERT_EQUAL_STRING_LEN("\r\x16", "bar\n", 4);
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TEST_ASSERT_EQUAL_STRING_LEN("ba\r\x16", "ba\r\n", 4);
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VERIFY_FAILS_END
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}
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