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Returning lost spaces
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@@ -894,12 +894,12 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
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/*-----------------------------------------------*/
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#ifndef UNITY_EXCLUDE_FLOAT
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/* Wrap this define in a function with variable types as float or double */
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#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
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#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
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if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \
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if (UNITY_NAN_CHECK) return 1; \
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(diff) = (actual) - (expected); \
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if ((diff) < 0) (diff) = -(diff); \
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if ((delta) < 0) (delta) = -(delta); \
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if ((delta) < 0) (delta) = -(delta); \
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return !(isnan(diff) || isinf(diff) || ((diff) > (delta)))
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/* This first part of this condition will catch any NaN or Infinite values */
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#ifndef UNITY_NAN_NOT_EQUAL_NAN
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