continue to streamline floating point support

This commit is contained in:
Mark VanderVoord
2014-07-21 14:38:25 -04:00
parent 96155881ed
commit a8bd7b5af2
2 changed files with 60 additions and 80 deletions

View File

@ -329,6 +329,18 @@ typedef enum
UNITY_DISPLAY_STYLE_UNKNOWN
} UNITY_DISPLAY_STYLE_T;
#ifndef UNITY_EXCLUDE_FLOAT
typedef enum _UNITY_FLOAT_STYLE_T
{
UNITY_FLOAT_IS_NOT_INF = 0,
UNITY_FLOAT_IS_INF,
UNITY_FLOAT_IS_NOT_NEG_INF,
UNITY_FLOAT_IS_NEG_INF,
UNITY_FLOAT_IS_NOT_NAN,
UNITY_FLOAT_IS_NAN,
} UNITY_FLOAT_STYLE_T;
#endif
struct _Unity
{
const char* TestFile;
@ -437,6 +449,11 @@ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertFloatSpecial(const _UF actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_FLOAT_STYLE_T style);
void UnityAssertFloatIsInf(const _UF actual,
const _U_SINT should_be,
const char* msg,
@ -552,16 +569,19 @@ void UnityAssertDoubleIsNaN(const _UD actual,
#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Floating Point Disabled")
#else
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)expected, (_UF)actual, (UNITY_LINE_TYPE)line, message)
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatIsInf((_UF)(actual), 1, (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatIsNegInf((_UF)(actual), 1, (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatIsNaN((_UF)(actual), 1, (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatIsInf((_UF)(actual), 0, (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatIsNegInf((_UF)(actual), 0, (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatIsNaN((_UF)(actual), 0, (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NEG_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NAN)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NEG_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NAN)
#endif
#ifdef UNITY_EXCLUDE_DOUBLE
@ -571,6 +591,9 @@ void UnityAssertDoubleIsNaN(const _UD actual,
#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
#else
#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((_UD)(delta), (_UD)(expected), (_UD)(actual), (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((_UD)(expected) * (_UD)UNITY_DOUBLE_PRECISION, (_UD)expected, (_UD)actual, (UNITY_LINE_TYPE)line, message)