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Update incorrect comment.
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@@ -464,7 +464,7 @@ void UnityPrintFloat(const UNITY_DOUBLE input_number)
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UNITY_DOUBLE number = input_number;
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/* print minus sign (including for negative zero) */
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/* print minus sign (does not handle negative zero) */
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if (number < 0.0f)
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{
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UNITY_OUTPUT_CHAR('-');
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