Added support to inject "extern C" into runners when generated.

This commit is contained in:
Mark VanderVoord
2018-08-09 08:48:08 -04:00
parent 031f3bbe45
commit 9987824da7
2 changed files with 9 additions and 0 deletions

View File

@ -197,9 +197,11 @@ class UnityTestRunnerGenerator
output.puts("\n/*=======External Functions This Runner Calls=====*/")
output.puts("extern void #{@options[:setup_name]}(void);")
output.puts("extern void #{@options[:teardown_name]}(void);")
output.puts("\n#ifdef __cplusplus\nextern \"C\"\n{\n#endif") if @options[:externc]
tests.each do |test|
output.puts("extern void #{test[:test]}(#{test[:call] || 'void'});")
end
output.puts("#ifdef __cplusplus\n}\n#endif") if @options[:externc]
output.puts('')
end
@ -439,6 +441,7 @@ if $0 == __FILE__
' *.h - header files are added as #includes in runner',
' options:',
' -cexception - include cexception support',
' -externc - add extern "C" for cpp support',
' --setup_name="" - redefine setUp func name to something else',
' --teardown_name="" - redefine tearDown func name to something else',
' --main_name="" - redefine main func name to something else',