- add the rest of the WITHIN integer options (why were those missing? laziness?)

- rename the custom FLOAT_TRAIT type because the old name was poor
This commit is contained in:
Mark VanderVoord
2014-07-22 13:43:06 -04:00
parent a568862a0c
commit 93db16b6dc
4 changed files with 305 additions and 8 deletions

View File

@ -621,7 +621,7 @@ void UnityAssertFloatsWithin(const _UF delta,
void UnityAssertFloatSpecial(const _UF actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_FLOAT_STYLE_T style)
const UNITY_FLOAT_TRAIT_T style)
{
UNITY_SKIP_EXECUTION;
@ -781,7 +781,7 @@ void UnityAssertDoublesWithin(const _UD delta,
void UnityAssertDoubleSpecial(const _UD actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_FLOAT_STYLE_T style)
const UNITY_FLOAT_TRAIT_T style)
{
UNITY_SKIP_EXECUTION;