From 4c9e06e3560970a5066e4d95a0e8225addedbb93 Mon Sep 17 00:00:00 2001 From: Nimrod Zimerman <zimerman@fastmail.fm> Date: Wed, 15 Jul 2015 11:52:29 +0300 Subject: [PATCH] Use UNITY_PTR_ATTRIBUTE() in one place where it was (accidentally?) not used. This eliminates a compiler warning for certain compilers. --- src/unity.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/unity.c b/src/unity.c index b79f27a..a318883 100644 --- a/src/unity.c +++ b/src/unity.c @@ -1177,8 +1177,8 @@ void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected, UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } - ptr_exp += 1; - ptr_act += 1; + ptr_exp = (UNITY_PTR_ATTRIBUTE const void*)((_UP)ptr_exp + 1); + ptr_act = (UNITY_PTR_ATTRIBUTE const void*)((_UP)ptr_act + 1); } /////////////////////////////////////