mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2025-12-18 06:18:37 +08:00
Merge pull request #254 from jsalling/cleanup/clang-format
Formatting source code to existing style
This commit is contained in:
@@ -5,9 +5,9 @@
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* [Released under MIT License. Please refer to license.txt for details]
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* [Released under MIT License. Please refer to license.txt for details]
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* ========================================== */
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* ========================================== */
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#include <string.h>
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#include "unity_fixture.h"
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#include "unity_fixture.h"
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#include "unity_internals.h"
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#include "unity_internals.h"
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#include <string.h>
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struct UNITY_FIXTURE_T UnityFixture;
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struct UNITY_FIXTURE_T UnityFixture;
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@@ -71,7 +71,8 @@ void UnityTestRunner(unityfunction* setup,
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const char* printableName,
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const char* printableName,
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const char* group,
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const char* group,
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const char* name,
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const char* name,
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const char* file, unsigned int line)
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const char* file,
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unsigned int line)
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{
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{
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if (testSelected(name) && groupSelected(group))
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if (testSelected(name) && groupSelected(group))
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{
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{
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@@ -198,7 +199,7 @@ void* unity_malloc(size_t size)
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}
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}
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else
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else
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{
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{
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guard = (Guard*) &unity_heap[heap_index];
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guard = (Guard*)&unity_heap[heap_index];
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heap_index += total_size;
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heap_index += total_size;
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}
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}
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#else
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#else
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@@ -290,7 +291,7 @@ void* unity_realloc(void* oldMem, size_t size)
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if (oldMem == unity_heap + heap_index - guard->size - sizeof(end) &&
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if (oldMem == unity_heap + heap_index - guard->size - sizeof(end) &&
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heap_index + size - guard->size <= UNITY_INTERNAL_HEAP_SIZE_BYTES)
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heap_index + size - guard->size <= UNITY_INTERNAL_HEAP_SIZE_BYTES)
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{
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{
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release_memory(oldMem); /* Not thread-safe, like unity_heap generally */
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release_memory(oldMem); /* Not thread-safe, like unity_heap generally */
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return unity_malloc(size); /* No memcpy since data is in place */
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return unity_malloc(size); /* No memcpy since data is in place */
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}
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}
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#endif
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#endif
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@@ -395,7 +396,9 @@ int UnityGetCommandLineOptions(int argc, const char* argv[])
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i++;
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i++;
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}
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}
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}
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}
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} else {
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}
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else
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{
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/* ignore unknown parameter */
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/* ignore unknown parameter */
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i++;
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i++;
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}
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}
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129
src/unity.c
129
src/unity.c
@@ -180,8 +180,7 @@ void UnityPrintNumberUnsigned(const UNITY_UINT number)
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{
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{
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UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
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UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
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divisor /= 10;
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divisor /= 10;
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}
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} while (divisor > 0);
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while (divisor > 0);
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}
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}
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/*-----------------------------------------------*/
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/*-----------------------------------------------*/
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@@ -401,7 +400,7 @@ static void UnityPrintExpectedAndActualStrings(const char* expected, const char*
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}
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}
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else
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else
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{
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{
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UnityPrint(UnityStrNull);
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UnityPrint(UnityStrNull);
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}
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}
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UnityPrint(UnityStrWas);
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UnityPrint(UnityStrWas);
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if (actual != NULL)
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if (actual != NULL)
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@@ -412,12 +411,14 @@ static void UnityPrintExpectedAndActualStrings(const char* expected, const char*
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}
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}
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else
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else
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{
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{
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UnityPrint(UnityStrNull);
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UnityPrint(UnityStrNull);
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}
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}
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}
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}
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/*-----------------------------------------------*/
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/*-----------------------------------------------*/
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static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, const UNITY_UINT32 length)
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static void UnityPrintExpectedAndActualStringsLen(const char* expected,
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const char* actual,
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const UNITY_UINT32 length)
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{
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{
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UnityPrint(UnityStrExpected);
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UnityPrint(UnityStrExpected);
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if (expected != NULL)
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if (expected != NULL)
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@@ -428,7 +429,7 @@ static void UnityPrintExpectedAndActualStringsLen(const char* expected, const ch
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}
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}
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else
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else
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{
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{
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UnityPrint(UnityStrNull);
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UnityPrint(UnityStrNull);
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}
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}
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UnityPrint(UnityStrWas);
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UnityPrint(UnityStrWas);
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if (actual != NULL)
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if (actual != NULL)
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@@ -439,12 +440,10 @@ static void UnityPrintExpectedAndActualStringsLen(const char* expected, const ch
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}
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}
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else
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else
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{
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{
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UnityPrint(UnityStrNull);
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UnityPrint(UnityStrNull);
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}
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}
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}
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}
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/*-----------------------------------------------
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/*-----------------------------------------------
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* Assertion & Control Helpers
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* Assertion & Control Helpers
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*-----------------------------------------------*/
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*-----------------------------------------------*/
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@@ -580,7 +579,7 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
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if (expect_val != actual_val)
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if (expect_val != actual_val)
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{
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{
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if (style & UNITY_DISPLAY_RANGE_UINT && length < sizeof expect_val)
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if (style & UNITY_DISPLAY_RANGE_UINT && length < sizeof(expect_val))
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{ /* For UINT, remove sign extension (padding 1's) from signed type casts above */
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{ /* For UINT, remove sign extension (padding 1's) from signed type casts above */
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UNITY_INT mask = 1;
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UNITY_INT mask = 1;
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mask = (mask << 8 * length) - 1;
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mask = (mask << 8 * length) - 1;
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@@ -621,12 +620,11 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
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#ifndef UNITY_EXCLUDE_FLOAT_PRINT
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#ifndef UNITY_EXCLUDE_FLOAT_PRINT
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#define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
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#define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
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do { \
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{ \
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UnityPrint(UnityStrExpected); \
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UnityPrint(UnityStrExpected); \
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UnityPrintFloat(expected); \
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UnityPrintFloat(expected); \
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UnityPrint(UnityStrWas); \
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UnityPrint(UnityStrWas); \
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UnityPrintFloat(actual); \
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UnityPrintFloat(actual); }
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} while(0)
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#else
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#else
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#define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
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#define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
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UnityPrint(UnityStrDelta)
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UnityPrint(UnityStrDelta)
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@@ -700,14 +698,14 @@ void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
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const UNITY_LINE_TYPE lineNumber,
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const UNITY_LINE_TYPE lineNumber,
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const UNITY_FLOAT_TRAIT_T style)
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const UNITY_FLOAT_TRAIT_T style)
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{
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{
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const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
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const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
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UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
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UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
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UNITY_INT is_trait = !should_be_trait;
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UNITY_INT is_trait = !should_be_trait;
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UNITY_INT trait_index = (UNITY_INT)(style >> 1);
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UNITY_INT trait_index = (UNITY_INT)(style >> 1);
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RETURN_IF_FAIL_OR_IGNORE;
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RETURN_IF_FAIL_OR_IGNORE;
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switch(style)
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switch (style)
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{
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{
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case UNITY_FLOAT_IS_INF:
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case UNITY_FLOAT_IS_INF:
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case UNITY_FLOAT_IS_NOT_INF:
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case UNITY_FLOAT_IS_NOT_INF:
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@@ -826,14 +824,14 @@ void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
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const UNITY_LINE_TYPE lineNumber,
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const UNITY_LINE_TYPE lineNumber,
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const UNITY_FLOAT_TRAIT_T style)
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const UNITY_FLOAT_TRAIT_T style)
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{
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{
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const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
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const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
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UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
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UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
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UNITY_INT is_trait = !should_be_trait;
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UNITY_INT is_trait = !should_be_trait;
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UNITY_INT trait_index = (UNITY_INT)(style >> 1);
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UNITY_INT trait_index = (UNITY_INT)(style >> 1);
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RETURN_IF_FAIL_OR_IGNORE;
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RETURN_IF_FAIL_OR_IGNORE;
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switch(style)
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switch (style)
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{
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{
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case UNITY_FLOAT_IS_INF:
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case UNITY_FLOAT_IS_INF:
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case UNITY_FLOAT_IS_NOT_INF:
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case UNITY_FLOAT_IS_NOT_INF:
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@@ -880,16 +878,15 @@ void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
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}
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}
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}
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}
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#endif /* not UNITY_EXCLUDE_DOUBLE */
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#endif /* not UNITY_EXCLUDE_DOUBLE */
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/*-----------------------------------------------*/
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/*-----------------------------------------------*/
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void UnityAssertNumbersWithin( const UNITY_UINT delta,
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void UnityAssertNumbersWithin(const UNITY_UINT delta,
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const UNITY_INT expected,
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const UNITY_INT expected,
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const UNITY_INT actual,
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const UNITY_INT actual,
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const char* msg,
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const char* msg,
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const UNITY_LINE_TYPE lineNumber,
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const UNITY_LINE_TYPE lineNumber,
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const UNITY_DISPLAY_STYLE_T style)
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const UNITY_DISPLAY_STYLE_T style)
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{
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{
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RETURN_IF_FAIL_OR_IGNORE;
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RETURN_IF_FAIL_OR_IGNORE;
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@@ -954,19 +951,19 @@ void UnityAssertEqualString(const char* expected,
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if (Unity.CurrentTestFailed)
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if (Unity.CurrentTestFailed)
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{
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityTestResultsFailBegin(lineNumber);
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UnityPrintExpectedAndActualStrings(expected, actual);
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UnityPrintExpectedAndActualStrings(expected, actual);
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UnityAddMsgIfSpecified(msg);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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UNITY_FAIL_AND_BAIL;
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}
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}
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}
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}
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/*-----------------------------------------------*/
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/*-----------------------------------------------*/
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void UnityAssertEqualStringLen(const char* expected,
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void UnityAssertEqualStringLen(const char* expected,
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const char* actual,
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const char* actual,
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const UNITY_UINT32 length,
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const UNITY_UINT32 length,
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const char* msg,
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const char* msg,
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const UNITY_LINE_TYPE lineNumber)
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const UNITY_LINE_TYPE lineNumber)
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{
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{
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UNITY_UINT32 i;
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UNITY_UINT32 i;
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@@ -994,20 +991,19 @@ void UnityAssertEqualStringLen(const char* expected,
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if (Unity.CurrentTestFailed)
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if (Unity.CurrentTestFailed)
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{
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityTestResultsFailBegin(lineNumber);
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UnityPrintExpectedAndActualStringsLen(expected, actual, length);
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UnityPrintExpectedAndActualStringsLen(expected, actual, length);
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UnityAddMsgIfSpecified(msg);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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UNITY_FAIL_AND_BAIL;
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}
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}
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}
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}
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/*-----------------------------------------------*/
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/*-----------------------------------------------*/
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void UnityAssertEqualStringArray( const char** expected,
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void UnityAssertEqualStringArray(const char** expected,
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const char** actual,
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const char** actual,
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const UNITY_UINT32 num_elements,
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const UNITY_UINT32 num_elements,
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const char* msg,
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const char* msg,
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const UNITY_LINE_TYPE lineNumber)
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const UNITY_LINE_TYPE lineNumber)
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{
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{
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UNITY_UINT32 i, j = 0;
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UNITY_UINT32 i, j = 0;
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@@ -1061,12 +1057,12 @@ void UnityAssertEqualStringArray( const char** expected,
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}
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}
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/*-----------------------------------------------*/
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/*-----------------------------------------------*/
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void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
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void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
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UNITY_INTERNAL_PTR actual,
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UNITY_INTERNAL_PTR actual,
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const UNITY_UINT32 length,
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const UNITY_UINT32 length,
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const UNITY_UINT32 num_elements,
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const UNITY_UINT32 num_elements,
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const char* msg,
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const char* msg,
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const UNITY_LINE_TYPE lineNumber)
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const UNITY_LINE_TYPE lineNumber)
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{
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{
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UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
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UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
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UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
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UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
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@@ -1159,22 +1155,22 @@ void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
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UnityPrint(UnityStrIgnore);
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UnityPrint(UnityStrIgnore);
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if (msg != NULL)
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if (msg != NULL)
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{
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{
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UNITY_OUTPUT_CHAR(':');
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UNITY_OUTPUT_CHAR(':');
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UNITY_OUTPUT_CHAR(' ');
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UNITY_OUTPUT_CHAR(' ');
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UnityPrint(msg);
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UnityPrint(msg);
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}
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}
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UNITY_IGNORE_AND_BAIL;
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UNITY_IGNORE_AND_BAIL;
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}
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}
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/*-----------------------------------------------*/
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/*-----------------------------------------------*/
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#if defined(UNITY_WEAK_ATTRIBUTE)
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#if defined(UNITY_WEAK_ATTRIBUTE)
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UNITY_WEAK_ATTRIBUTE void setUp(void) { }
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UNITY_WEAK_ATTRIBUTE void setUp(void) { }
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UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
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UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
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#elif defined(UNITY_WEAK_PRAGMA)
|
#elif defined(UNITY_WEAK_PRAGMA)
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# pragma weak setUp
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#pragma weak setUp
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void setUp(void) { }
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void setUp(void) { }
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# pragma weak tearDown
|
#pragma weak tearDown
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void tearDown(void) { }
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void tearDown(void) { }
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#endif
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#endif
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/*-----------------------------------------------*/
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/*-----------------------------------------------*/
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void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
|
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
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@@ -1248,7 +1244,7 @@ int UnityEnd(void)
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|
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char* UnityOptionIncludeNamed = NULL;
|
char* UnityOptionIncludeNamed = NULL;
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char* UnityOptionExcludeNamed = NULL;
|
char* UnityOptionExcludeNamed = NULL;
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int UnityVerbosity = 1;
|
int UnityVerbosity = 1;
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|
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int UnityParseOptions(int argc, char** argv)
|
int UnityParseOptions(int argc, char** argv)
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{
|
{
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@@ -1259,7 +1255,7 @@ int UnityParseOptions(int argc, char** argv)
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{
|
{
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if (argv[i][0] == '-')
|
if (argv[i][0] == '-')
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{
|
{
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switch(argv[i][1])
|
switch (argv[i][1])
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{
|
{
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case 'l': /* list tests */
|
case 'l': /* list tests */
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return -1;
|
return -1;
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@@ -1364,7 +1360,8 @@ int UnityStringArgumentMatches(const char* str)
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/* look for the start of the next partial */
|
/* look for the start of the next partial */
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ptr2 = ptr1;
|
ptr2 = ptr1;
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ptrf = 0;
|
ptrf = 0;
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do {
|
do
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|
{
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ptr2++;
|
ptr2++;
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if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
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if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
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ptrf = &ptr2[1];
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ptrf = &ptr2[1];
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||||||
|
|||||||
Reference in New Issue
Block a user