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fixed another double-float issue: make sure doubles are not both included and excluded.
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@ -219,6 +219,10 @@ typedef UNITY_FLOAT_TYPE _UF;
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#undef UNITY_DOUBLE_TYPE
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#undef UNITY_DOUBLE_TYPE
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#undef UNITY_DOUBLE_VERBOSE
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#undef UNITY_DOUBLE_VERBOSE
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#ifdef UNITY_INCLUDE_DOUBLE
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#undef UNITY_INCLUDE_DOUBLE
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#endif
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#else
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#else
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//Floating Point Support
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//Floating Point Support
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