mirror of
https://github.com/ThrowTheSwitch/Unity.git
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Merge pull request #238 from jsalling/refactor/int-array
Thanks for the walkthrough (and all the original work!). Your logic seems solid to me. :)
This commit is contained in:
112
src/unity.c
112
src/unity.c
@ -580,12 +580,11 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
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const UNITY_DISPLAY_STYLE_T style)
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{
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UNITY_UINT32 elements = num_elements;
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UNITY_INTERNAL_PTR ptr_exp = (UNITY_INTERNAL_PTR)expected;
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UNITY_INTERNAL_PTR ptr_act = (UNITY_INTERNAL_PTR)actual;
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unsigned int length = style & 0xF;
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UNITY_SKIP_EXECUTION;
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if (elements == 0)
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if (num_elements == 0)
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{
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UnityPrintPointlessAndBail();
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}
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@ -593,95 +592,54 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
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if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
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return;
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/* If style is UNITY_DISPLAY_STYLE_INT, we'll fall into the default case rather than the INT16 or INT32 (etc) case
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* as UNITY_DISPLAY_STYLE_INT includes a flag for UNITY_DISPLAY_RANGE_AUTO, which the width-specific
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* variants do not. Therefore remove this flag. */
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switch(style & (UNITY_DISPLAY_STYLE_T)(~UNITY_DISPLAY_RANGE_AUTO))
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{
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case UNITY_DISPLAY_STYLE_HEX8:
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case UNITY_DISPLAY_STYLE_INT8:
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case UNITY_DISPLAY_STYLE_UINT8:
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while (elements--)
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{
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if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_act)
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UNITY_INT expect_val;
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UNITY_INT actual_val;
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switch (length)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrElement);
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UnityPrintNumberUnsigned(num_elements - elements - 1);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_exp, style);
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UnityPrint(UnityStrWas);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_act, style);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 1);
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ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 1);
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}
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case 1:
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expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
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actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
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break;
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case UNITY_DISPLAY_STYLE_HEX16:
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case UNITY_DISPLAY_STYLE_INT16:
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case UNITY_DISPLAY_STYLE_UINT16:
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while (elements--)
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{
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if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_act)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrElement);
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UnityPrintNumberUnsigned(num_elements - elements - 1);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_exp, style);
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UnityPrint(UnityStrWas);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_act, style);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 2);
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ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 2);
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}
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case 2:
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expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
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actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
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break;
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default: /* length 4 bytes */
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expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
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actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
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length = 4;
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break;
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#ifdef UNITY_SUPPORT_64
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case UNITY_DISPLAY_STYLE_HEX64:
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case UNITY_DISPLAY_STYLE_INT64:
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case UNITY_DISPLAY_STYLE_UINT64:
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while (elements--)
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{
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if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_act)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrElement);
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UnityPrintNumberUnsigned(num_elements - elements - 1);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_exp, style);
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UnityPrint(UnityStrWas);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_act, style);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 8);
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ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 8);
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}
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case 8:
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expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
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actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
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break;
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#endif
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default:
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while (elements--)
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{
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if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_act)
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}
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if (expect_val != actual_val)
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{
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if (style & UNITY_DISPLAY_RANGE_UINT && length < sizeof expect_val)
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{ /* For UINT, remove sign extension (padding 1's) from signed type casts above */
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UNITY_INT mask = 1;
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mask = (mask << 8 * length) - 1;
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expect_val &= mask;
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actual_val &= mask;
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}
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrElement);
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UnityPrintNumberUnsigned(num_elements - elements - 1);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_exp, style);
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UnityPrintNumberByStyle(expect_val, style);
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UnityPrint(UnityStrWas);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_act, style);
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UnityPrintNumberByStyle(actual_val, style);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 4);
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ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 4);
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}
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break;
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expected = (UNITY_INTERNAL_PTR)(length + (const char*)expected);
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actual = (UNITY_INTERNAL_PTR)(length + (const char*)actual);
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}
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}
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@ -1194,8 +1152,8 @@ void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 1);
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ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 1);
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ptr_exp++;
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ptr_act++;
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}
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}
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}
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@ -140,13 +140,10 @@
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*-------------------------------------------------------*/
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#if (UNITY_POINTER_WIDTH == 32)
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typedef UNITY_UINT32 UNITY_PTR;
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#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
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#elif (UNITY_POINTER_WIDTH == 64)
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typedef UNITY_UINT64 UNITY_PTR;
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#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
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#elif (UNITY_POINTER_WIDTH == 16)
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typedef UNITY_UINT16 UNITY_PTR;
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#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
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#else
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#error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
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@ -158,7 +155,6 @@
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#ifndef UNITY_INTERNAL_PTR
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#define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void*
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/* #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const UNITY_UINT8* */
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#endif
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/*-------------------------------------------------------
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@ -334,11 +330,10 @@ typedef void (*UnityTestFunction)(void);
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#define UNITY_DISPLAY_RANGE_INT (0x10)
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#define UNITY_DISPLAY_RANGE_UINT (0x20)
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#define UNITY_DISPLAY_RANGE_HEX (0x40)
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#define UNITY_DISPLAY_RANGE_AUTO (0x80)
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typedef enum
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{
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UNITY_DISPLAY_STYLE_INT = sizeof(int)+ UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
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UNITY_DISPLAY_STYLE_INT = sizeof(int)+ UNITY_DISPLAY_RANGE_INT,
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UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
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UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
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UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
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@ -346,7 +341,7 @@ UNITY_DISPLAY_STYLE_INT = sizeof(int)+ UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_R
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UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
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#endif
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UNITY_DISPLAY_STYLE_UINT = sizeof(unsigned) + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
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UNITY_DISPLAY_STYLE_UINT = sizeof(unsigned) + UNITY_DISPLAY_RANGE_UINT,
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UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
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UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
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UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
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@ -648,7 +643,7 @@ int UnityTestMatches(void);
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#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
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#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT32)(delta), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(expected), (UNITY_INT)(UNITY_UINT)(UNITY_UINT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
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#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_PTR)(expected), (UNITY_INT)(UNITY_PTR)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
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#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
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#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line))
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#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message) UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (UNITY_UINT32)(len), (message), (UNITY_LINE_TYPE)(line))
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#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), 1, (message), (UNITY_LINE_TYPE)(line))
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@ -664,7 +659,7 @@ int UnityTestMatches(void);
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#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
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#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
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#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
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#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(UNITY_PTR*)(expected), (UNITY_INTERNAL_PTR)(UNITY_PTR*)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
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#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
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#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line))
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#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(len), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line))
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