mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2025-06-26 20:38:48 +08:00
Refactor of IntArray function with switch inside loop, remove repeated code
This commit is contained in:
132
src/unity.c
132
src/unity.c
@ -580,12 +580,13 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
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const UNITY_DISPLAY_STYLE_T style)
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{
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UNITY_UINT32 elements = num_elements;
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UNITY_INTERNAL_PTR ptr_exp = (UNITY_INTERNAL_PTR)expected;
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UNITY_INTERNAL_PTR ptr_act = (UNITY_INTERNAL_PTR)actual;
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const unsigned int length = style & 0xF;
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UNITY_INT expect_val = 0;
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UNITY_INT actual_val = 0;
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UNITY_SKIP_EXECUTION;
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if (elements == 0)
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if (num_elements == 0)
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{
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UnityPrintPointlessAndBail();
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}
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@ -593,95 +594,44 @@ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
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if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
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return;
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/* If style is UNITY_DISPLAY_STYLE_INT, we'll fall into the default case rather than the INT16 or INT32 (etc) case
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* as UNITY_DISPLAY_STYLE_INT includes a flag for UNITY_DISPLAY_RANGE_AUTO, which the width-specific
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* variants do not. Therefore remove this flag. */
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switch(style & (UNITY_DISPLAY_STYLE_T)(~UNITY_DISPLAY_RANGE_AUTO))
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while (elements--)
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{
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case UNITY_DISPLAY_STYLE_HEX8:
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case UNITY_DISPLAY_STYLE_INT8:
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case UNITY_DISPLAY_STYLE_UINT8:
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while (elements--)
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{
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if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_act)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrElement);
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UnityPrintNumberUnsigned(num_elements - elements - 1);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_exp, style);
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UnityPrint(UnityStrWas);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)ptr_act, style);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 1);
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ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 1);
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}
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break;
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case UNITY_DISPLAY_STYLE_HEX16:
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case UNITY_DISPLAY_STYLE_INT16:
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case UNITY_DISPLAY_STYLE_UINT16:
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while (elements--)
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{
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if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_act)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrElement);
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UnityPrintNumberUnsigned(num_elements - elements - 1);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_exp, style);
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UnityPrint(UnityStrWas);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)ptr_act, style);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 2);
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ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 2);
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}
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break;
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switch (length)
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{
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case 1:
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expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
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actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
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break;
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case 2:
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expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
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actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
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break;
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default: /* length 4 bytes */
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expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
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actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
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break;
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#ifdef UNITY_SUPPORT_64
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case UNITY_DISPLAY_STYLE_HEX64:
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case UNITY_DISPLAY_STYLE_INT64:
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case UNITY_DISPLAY_STYLE_UINT64:
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while (elements--)
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{
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if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_act)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrElement);
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UnityPrintNumberUnsigned(num_elements - elements - 1);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_exp, style);
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UnityPrint(UnityStrWas);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)ptr_act, style);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 8);
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ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 8);
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}
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break;
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case 8:
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expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
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actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
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break;
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#endif
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default:
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while (elements--)
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{
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if (*(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_act)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrElement);
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UnityPrintNumberUnsigned(num_elements - elements - 1);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_exp, style);
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UnityPrint(UnityStrWas);
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UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)ptr_act, style);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 4);
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ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 4);
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}
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break;
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}
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if (expect_val != actual_val)
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{
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UnityTestResultsFailBegin(lineNumber);
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UnityPrint(UnityStrElement);
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UnityPrintNumberUnsigned(num_elements - elements - 1);
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UnityPrint(UnityStrExpected);
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UnityPrintNumberByStyle(expect_val, style);
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UnityPrint(UnityStrWas);
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UnityPrintNumberByStyle(actual_val, style);
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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expected = length + (const char*)expected;
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actual = length + (const char*)actual;
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}
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}
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@ -1194,8 +1144,8 @@ void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
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UnityAddMsgIfSpecified(msg);
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UNITY_FAIL_AND_BAIL;
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}
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ptr_exp = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_exp + 1);
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ptr_act = (UNITY_INTERNAL_PTR)((UNITY_PTR)ptr_act + 1);
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ptr_exp++;
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ptr_act++;
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}
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}
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}
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@ -334,11 +334,10 @@ typedef void (*UnityTestFunction)(void);
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#define UNITY_DISPLAY_RANGE_INT (0x10)
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#define UNITY_DISPLAY_RANGE_UINT (0x20)
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#define UNITY_DISPLAY_RANGE_HEX (0x40)
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#define UNITY_DISPLAY_RANGE_AUTO (0x80)
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typedef enum
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{
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UNITY_DISPLAY_STYLE_INT = sizeof(int)+ UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
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UNITY_DISPLAY_STYLE_INT = sizeof(int)+ UNITY_DISPLAY_RANGE_INT,
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UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
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UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
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UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
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@ -346,7 +345,7 @@ UNITY_DISPLAY_STYLE_INT = sizeof(int)+ UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_R
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UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
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#endif
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UNITY_DISPLAY_STYLE_UINT = sizeof(unsigned) + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
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UNITY_DISPLAY_STYLE_UINT = sizeof(unsigned) + UNITY_DISPLAY_RANGE_UINT,
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UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
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UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
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UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
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