Add MACROs to check if tests are built using the Output Spy

Ignore tests that need the Spy if we are not building with it
This commit is contained in:
jsalling
2015-12-18 17:50:32 -06:00
parent caa3f6663d
commit 5cc5e3473d

View File

@ -308,8 +308,17 @@ TEST_TEAR_DOWN(LeakDetection)
memcpy(Unity.AbortFrame, TestAbortFrame, sizeof(jmp_buf)); \
}
// This tricky set of defines lets us see if we are using the Spy, returns 1 if true, else 0
#define USING_OUTPUT_SPY(a) EXPAND_AND_USE_2ND(ASSIGN_VALUE(a), 0)
#define ASSIGN_VALUE(a) VAL_FUNC_##a
#define VAL_FUNC_UnityOutputCharSpy_OutputChar() 0, 1
#define EXPAND_AND_USE_2ND(a, b) SECOND_PARAM(a, b)
#define SECOND_PARAM(a, b, ...) b
TEST(LeakDetection, DetectsLeak)
{
#if USING_OUTPUT_SPY(UNITY_OUTPUT_CHAR()) == 0
TEST_IGNORE_MESSAGE("Build with '-D UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar' to enable tests");
#else
void* m = malloc(10);
UnityOutputCharSpy_Enable(1);
EXPECT_ABORT_BEGIN
@ -319,10 +328,15 @@ TEST(LeakDetection, DetectsLeak)
Unity.CurrentTestFailed = 0;
CHECK(strstr(UnityOutputCharSpy_Get(), "This test leaks!"));
free(m);
#endif
}
TEST(LeakDetection, BufferOverrunFoundDuringFree)
{
#if USING_OUTPUT_SPY(UNITY_OUTPUT_CHAR()) == 0
UNITY_PRINT_EOL();
TEST_IGNORE();
#else
void* m = malloc(10);
char* s = (char*)m;
s[10] = (char)0xFF;
@ -333,10 +347,15 @@ TEST(LeakDetection, BufferOverrunFoundDuringFree)
UnityOutputCharSpy_Enable(0);
Unity.CurrentTestFailed = 0;
CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()"));
#endif
}
TEST(LeakDetection, BufferOverrunFoundDuringRealloc)
{
#if USING_OUTPUT_SPY(UNITY_OUTPUT_CHAR()) == 0
UNITY_PRINT_EOL();
TEST_IGNORE();
#else
void* m = malloc(10);
char* s = (char*)m;
s[10] = (char)0xFF;
@ -347,4 +366,5 @@ TEST(LeakDetection, BufferOverrunFoundDuringRealloc)
UnityOutputCharSpy_Enable(0);
Unity.CurrentTestFailed = 0;
CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()"));
#endif
}