diff --git a/src/unity.c b/src/unity.c index d6fd0a1..d349f6e 100644 --- a/src/unity.c +++ b/src/unity.c @@ -481,15 +481,15 @@ void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const void* expected, case UNITY_DISPLAY_STYLE_UINT16: while (elements--) { - if (*(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_act) + if (*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrElement); UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_exp, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp, style); UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_act, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act, style); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } @@ -503,15 +503,15 @@ void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const void* expected, case UNITY_DISPLAY_STYLE_UINT64: while (elements--) { - if (*(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_act) + if (*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrElement); UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_exp, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp, style); UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)(void*)ptr_act, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act, style); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; } @@ -523,15 +523,15 @@ void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const void* expected, default: while (elements--) { - if (*(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_act) + if (*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act) { UnityTestResultsFailBegin(lineNumber); UnityPrint(UnityStrElement); UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT); UnityPrint(UnityStrExpected); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_exp, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp, style); UnityPrint(UnityStrWas); - UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)(void*)ptr_act, style); + UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act, style); UnityAddMsgIfSpecified(msg); UNITY_FAIL_AND_BAIL; }