- support arrays of integers

- fixed bug when reporting problems with large integers
- fixed bug in test suite when checking for expected failures.


git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@22 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
This commit is contained in:
mvandervoord
2009-04-10 18:21:21 +00:00
parent 897d2a3746
commit 54eba93094
7 changed files with 348 additions and 66 deletions

View File

@@ -38,18 +38,19 @@ void UnityPrintNumberByStyle(const long number, const UNITY_DISPLAY_STYLE_T styl
{
switch (style)
{
case UNITY_DISPLAY_STYLE_HEX8: UnityPrintNumberHex(number,2); break;
case UNITY_DISPLAY_STYLE_HEX16: UnityPrintNumberHex(number,4); break;
case UNITY_DISPLAY_STYLE_HEX32: UnityPrintNumberHex(number,8); break;
case UNITY_DISPLAY_STYLE_UINT: UnityPrintNumberUnsigned(number); break;
default: UnityPrintNumber(number); break;
case UNITY_DISPLAY_STYLE_HEX8: UnityPrintNumberHex((unsigned long)number, 2); break;
case UNITY_DISPLAY_STYLE_HEX16: UnityPrintNumberHex((unsigned long)number, 4); break;
case UNITY_DISPLAY_STYLE_HEX32: UnityPrintNumberHex((unsigned long)number, 8); break;
case UNITY_DISPLAY_STYLE_UINT: UnityPrintNumberUnsigned((unsigned long)number); break;
default: UnityPrintNumber(number); break;
}
}
/// basically do an itoa using as little ram as possible
void UnityPrintNumber(const long number_to_print)
{
unsigned long divisor = 10;
long divisor = 1;
long next_divisor;
long number = number_to_print;
if (number < 0)
@@ -59,38 +60,47 @@ void UnityPrintNumber(const long number_to_print)
}
// figure out initial divisor
while (number / divisor)
while (number / divisor > 9)
{
divisor *= 10;
next_divisor = divisor * 10;
if (next_divisor > divisor)
divisor = next_divisor;
else
break;
}
// now divide number by divisor, mod and print, then divide divisor
// now mod and print, then divide divisor
do
{
divisor /= 10;
UnityPrintChar((char)('0' + (number / divisor % 10)));
divisor /= 10;
}
while (divisor > 1U);
while (divisor > 0);
}
/// basically do an itoa using as little ram as possible
void UnityPrintNumberUnsigned(const unsigned long number)
{
unsigned long divisor = 10;
unsigned long divisor = 1;
unsigned long next_divisor;
// figure out initial divisor
while (number / divisor)
while (number / divisor > 9)
{
divisor *= 10;
next_divisor = divisor * 10;
if (next_divisor > divisor)
divisor = next_divisor;
else
break;
}
// now divide number by divisor, mod and print, then divide divisor
// now mod and print, then divide divisor
do
{
divisor /= 10;
UnityPrintChar((char)('0' + (number / divisor % 10)));
divisor /= 10;
}
while (divisor > 1U);
while (divisor > 0);
}
void UnityPrintNumberHex(const unsigned long number, const char nibbles_to_print)
@@ -116,7 +126,7 @@ void UnityPrintNumberHex(const unsigned long number, const char nibbles_to_print
void UnityPrintMask(const unsigned long mask, const unsigned long number)
{
unsigned long bit = 0x00000001;
int i;
long i;
for (i = 0; i < 32; i++)
{
@@ -139,7 +149,7 @@ void UnityPrintMask(const unsigned long mask, const unsigned long number)
}
}
void UnityTestResultsBegin(const int line)
void UnityTestResultsBegin(const long line)
{
UnityPrint(Unity.TestFile);
UnityPrintChar(':');
@@ -169,9 +179,9 @@ void UnityConcludeTest()
Unity.CurrentTestIgnored = 0;
}
void UnityAssertBits(const int mask,
const int expected,
const int actual,
void UnityAssertBits(const long mask,
const long expected,
const long actual,
const char* msg,
const unsigned short lineNumber)
{
@@ -194,8 +204,8 @@ void UnityAssertBits(const int mask,
}
}
void UnityAssertEqualInt(const int expected,
const int actual,
void UnityAssertEqualInt(const long expected,
const long actual,
const char* msg,
const unsigned short lineNumber,
const UNITY_DISPLAY_STYLE_T style)
@@ -219,6 +229,57 @@ void UnityAssertEqualInt(const int expected,
}
}
void UnityAssertEqualIntArray(const long* expected,
const long* actual,
const unsigned long num_elements,
const char* msg,
const unsigned short lineNumber,
const UNITY_DISPLAY_STYLE_T style)
{
unsigned long elements = num_elements;
const long* ptr_expected = expected;
const long* ptr_actual = actual;
if (elements == 0)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("You asked me to compare 0 elements of an array, which was pointless.");
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
return;
}
while (elements--)
{
if (*ptr_expected++ != *ptr_actual++)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("Element ");
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
UnityPrint(" Expected ");
UnityPrintNumberByStyle(*--ptr_expected, style);
UnityPrint(" was ");
UnityPrintNumberByStyle(*--ptr_actual, style);
UnityPrintChar('.');
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
return;
}
}
}
void UnityAssertFloatsWithin(const float delta,
const float expected,
const float actual,
@@ -246,13 +307,13 @@ void UnityAssertFloatsWithin(const float delta,
}
}
void UnityAssertIntsWithin(const int delta,
const int expected,
const int actual,
void UnityAssertIntsWithin(const long delta,
const long expected,
const long actual,
const char* msg,
const unsigned short lineNumber)
{
int diff = actual - expected;
long diff = actual - expected;
if (diff < 0)
{
@@ -278,7 +339,7 @@ void UnityAssertEqualString(const char* expected,
const char* msg,
unsigned short lineNumber)
{
unsigned int i;
unsigned long i;
// if both pointers not null compare the strings
if (expected && actual)
@@ -318,9 +379,9 @@ void UnityAssertEqualString(const char* expected,
}
void UnityAssertEqualMemory(void* expected,
void* actual,
unsigned int length,
void UnityAssertEqualMemory(const void* expected,
const void* actual,
unsigned long length,
const char* msg,
unsigned short lineNumber)
{
@@ -356,7 +417,7 @@ void UnityAssertEqualMemory(void* expected,
}
}
void UnityFail(const char* message, const int line)
void UnityFail(const char* message, const long line)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(line);
@@ -364,7 +425,7 @@ void UnityFail(const char* message, const int line)
UnityPrintChar('\n');
}
void UnityIgnore(const char* message, const int line)
void UnityIgnore(const char* message, const long line)
{
Unity.CurrentTestIgnored = 1;
UnityTestResultsBegin(line);
@@ -395,7 +456,7 @@ void UnityEnd(void)
}
}
int UnityGetNumFailures(void)
long UnityGetNumFailures(void)
{
return Unity.TestFailures;
}