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https://github.com/ThrowTheSwitch/Unity.git
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- fixed conditional self-tests
- rolled in DOUBLE support from Mark Vismer (thanks!) git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@134 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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@ -112,6 +112,37 @@ typedef UNITY_FLOAT_TYPE _UF;
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#endif
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//-------------------------------------------------------
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// Double Float Support
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//-------------------------------------------------------
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//unlike FLOAT, we DON'T include by default
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#ifndef UNITY_EXCLUDE_DOUBLE
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#ifndef UNITY_INCLUDE_DOUBLE
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#define UNITY_EXCLUDE_DOUBLE
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#endif
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#endif
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#ifdef UNITY_EXCLUDE_DOUBLE
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//No Floating Point Support
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#undef UNITY_DOUBLE_PRECISION
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#undef UNITY_DOUBLE_TYPE
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#undef UNITY_DOUBLE_VERBOSE
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#else
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//Floating Point Support
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#ifndef UNITY_DOUBLE_PRECISION
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#define UNITY_DOUBLE_PRECISION (1e-12f)
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#endif
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#ifndef UNITY_DOUBLE_TYPE
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#define UNITY_DOUBLE_TYPE double
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#endif
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typedef UNITY_DOUBLE_TYPE _UD;
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#endif
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//-------------------------------------------------------
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// Output Method
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//-------------------------------------------------------
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@ -280,6 +311,20 @@ void UnityAssertEqualFloatArray(const _UF* expected,
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const UNITY_LINE_TYPE lineNumber);
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#endif
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#ifndef UNITY_EXCLUDE_DOUBLE
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void UnityAssertDoublesWithin(const _UD delta,
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const _UD expected,
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const _UD actual,
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const char* msg,
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const UNITY_LINE_TYPE lineNumber);
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void UnityAssertEqualDoubleArray(const _UD* expected,
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const _UD* actual,
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const _UU32 num_elements,
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const char* msg,
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const UNITY_LINE_TYPE lineNumber);
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#endif
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//-------------------------------------------------------
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// Basic Fail and Ignore
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//-------------------------------------------------------
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@ -352,4 +397,14 @@ void UnityAssertEqualFloatArray(const _UF* expected,
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#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
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#endif
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#ifdef UNITY_EXCLUDE_DOUBLE
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#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
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#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
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#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, "Unity Double Precision Disabled")
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#else
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#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((_UD)(delta), (_UD)(expected), (_UD)(actual), (message), (UNITY_LINE_TYPE)line)
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#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((_UF)(expected) * (_UD)UNITY_DOUBLE_PRECISION, (_UD)expected, (_UD)actual, (UNITY_LINE_TYPE)line, message)
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#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((_UD*)(expected), (_UD*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
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#endif
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#endif
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